fix(discussions): replace absolute paths with project-relative paths

Remove misplaced ROUND-16-STATUS.md from root (duplicate of
round-16-session-notes.md). Convert all macOS absolute paths to
project-relative paths across round-16 docs and design reference.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-10 22:40:58 +01:00
co-authored by Claude Opus 4.6
parent 8400959159
commit c6f2e69cc8
4 changed files with 15 additions and 160 deletions
+5 -5
View File
@@ -22,14 +22,14 @@ Round 16 developed the complete faction landscape for The Settled Reach. The tea
- Six factions with complete identity, internal tensions, power bases, vulnerabilities
- NPC archetypes for each faction
- Faction interaction map showing alliances, rivalries, antagonisms
- Location: `/Users/jeroenschweitzer/Projects/commonwealth/docs/discussions/round-16-factions.md`
- Location: `docs/discussions/round-16-factions.md`
2. **Political Depth Analysis** (Paula)
- Power dynamics mapping (formal vs. real power)
- Conspiracy potential for each faction
- Character drama templates (whistleblower, inspector with conscience, dual-loyalty operative, reluctant conspirator)
- Betrayal vectors by faction
- Location: Integrated into `/Users/jeroenschweitzer/Projects/commonwealth/docs/discussions/round-16-factions-complete.md`
- Location: Integrated into `docs/discussions/round-16-factions-complete.md`
3. **Mechanical Grounding** (Gestalt)
- Starting loadouts for all factions
@@ -38,8 +38,8 @@ Round 16 developed the complete faction landscape for The Settled Reach. The tea
- "First 30 Minutes" test showing same scenario from six perspectives
- Cross-faction resource matrix
- v0.1 recommendation: Commission + Severance
- Location: `/Users/jeroenschweitzer/Projects/commonwealth/docs/discussions/round-16-faction-mechanics.md`
- Quick reference: `/Users/jeroenschweitzer/Projects/commonwealth/docs/design/faction-mechanics-reference.md`
- Location: `docs/discussions/round-16-faction-mechanics.md`
- Quick reference: `docs/design/faction-mechanics-reference.md`
### Key Design Insights
@@ -127,4 +127,4 @@ Round 16 is marked **COMPLETE** but flagged **FOR RETURN**. The faction framewor
- Consolidated overview: `round-16-factions-complete.md`
- Faction lore (Miri): `round-16-factions.md`
- Faction mechanics (Gestalt): `round-16-faction-mechanics.md`
- Quick reference: `/Users/jeroenschweitzer/Projects/commonwealth/docs/design/faction-mechanics-reference.md`
- Quick reference: `docs/design/faction-mechanics-reference.md`