feat(client): Sprint 12 — renderer fix, sound pipeline, medium-range indicators
#345: entity_renderer.gd already used entity_id; added regression tests confirming old "id" field is rejected and "entity_id" is accepted. #447 (OQ-29): DIALOGUE_MAX_WIDTH = 1920 added to constants.gd. Full viewport width at target resolution (60 × TILE_SIZE), per D-061 Lead directive "max-width". Recorded as D-076 in decisions/perception.md. #126: SoundIndicatorRenderer — fog-edge directional arrows for medium-range sound events (D-018). Node2D at z:951 in World scene. Color-coded per D-018/D-069 (neutral/voice/danger). GameState.medium_sound_events partitions Medium events from snapshot sound_events field. Tests added to test_rendering.gd; Hoshe's test_sound_indicators.gd stubs updated. #125: Close-range stereo audio pipeline wired. AudioManager.play_sound_event() maps event_type to D-038 asset key (Footstep/FootstepSprint → sfx_footstep_*). GameState.close_sound_events partitions Close events. main.gd calls _play_close_sound_events() each snapshot tick. test_audio_bus_routing.gd Layer 4 stubs upgraded to real tests. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=20 format=3 uid="uid://bswrmh7w8dbgm"]
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[gd_scene load_steps=21 format=3 uid="uid://bswrmh7w8dbgm"]
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[ext_resource type="Script" path="res://scripts/main.gd" id="1_main"]
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[ext_resource type="Script" path="res://scripts/rendering/world_renderer.gd" id="2_world"]
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@@ -16,6 +16,7 @@
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[ext_resource type="PackedScene" path="res://ui/world_radial.tscn" id="14_radial"]
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[ext_resource type="PackedScene" path="res://ui/dialogue_box.tscn" id="15_dialogue"]
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[ext_resource type="Script" path="res://scripts/rendering/fog_entities.gd" id="16_fogent"]
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[ext_resource type="Script" path="res://scripts/rendering/sound_indicator_renderer.gd" id="20_soundind"]
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[ext_resource type="PackedScene" path="res://ui/gauntlet_hud.tscn" id="17_gauntlet"]
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[ext_resource type="PackedScene" path="res://ui/checklist_overlay.tscn" id="18_checklist"]
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[ext_resource type="PackedScene" path="res://ui/bug_report_dialog.tscn" id="19_bugreport"]
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@@ -96,6 +97,13 @@ script = ExtResource("4_fog")
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z_index = 950
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script = ExtResource("16_fogent")
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; --- z:951 — Medium-range sound indicators (#126, D-018) ---
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; Directional arrows at fog boundary for sounds outside LOS.
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; Above FogEntities (z:950), below InsertOverlay (CanvasLayer 10).
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[node name="SoundIndicators" type="Node2D" parent="World"]
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z_index = 951
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script = ExtResource("20_soundind")
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; --- Camera ---
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[node name="Camera2D" type="Camera2D" parent="."]
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position_smoothing_enabled = true
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