fix(client): address PR #54 review — 7 items across Hoshe and Tyre

Critical: DIALOGUE_MAX_WIDTH 1200 → 640 to match D-076 spec.
tile_renderer: clarify z = server floor level, not scene z_index.
Add z-filter unit test (tiles at z!=0 must be skipped).
Camera test: is_equal → distance check for float safety, convergence
test frames 40 → 120 for robustness at lower smoothing speeds.
Teleport: remove redundant first snap in _teleport_transition (the
camera block in _process handles it via _teleport_in_progress flag).
entity_renderer: document y-sort bottom-anchor migration path.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-21 14:20:27 +01:00
co-authored by Claude Opus 4.6
parent 519483a0cc
commit c347f28cbd
6 changed files with 46 additions and 14 deletions
+1 -1
View File
@@ -94,7 +94,7 @@ const FACING_INDICATOR_OFFSET: float = 14.0
# 640px = 20 × TILE_SIZE (32px) — grid-aligned, ~33% of 1920px viewport.
# Tyre architecture review 2026-02-19: readability over max-width; fits
# two columns of text comfortably, leaves world game visible alongside.
const DIALOGUE_MAX_WIDTH: int = 1200
const DIALOGUE_MAX_WIDTH: int = 640
# Default camera zoom — used as fallback when get_camera_2d() returns null
const CAMERA_DEFAULT_ZOOM: Vector2 = Vector2(2.0, 2.0)