From be168d59efd2ead564678cb4a9b1745aaa210589 Mon Sep 17 00:00:00 2001 From: Jeroen Schweitzer Date: Mon, 16 Feb 2026 01:33:53 +0100 Subject: [PATCH] refactor(client): rename test_protocol_v6.gd to test_protocol_bridge.gd Version numbers in test filenames go stale every sprint. The file tests bridge protocol features (stance, inventory, fixtures) not a specific protocol version. Co-Authored-By: Claude Opus 4.6 --- .../tests/{test_protocol_v6.gd => test_protocol_bridge.gd} | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) rename client/tests/{test_protocol_v6.gd => test_protocol_bridge.gd} (98%) diff --git a/client/tests/test_protocol_v6.gd b/client/tests/test_protocol_bridge.gd similarity index 98% rename from client/tests/test_protocol_v6.gd rename to client/tests/test_protocol_bridge.gd index 5d42bbf62..eeb243b11 100644 --- a/client/tests/test_protocol_v6.gd +++ b/client/tests/test_protocol_bridge.gd @@ -1,8 +1,9 @@ -## D-030 Layer 1: Protocol v6 tests for ObserverSnapshot bridge upgrade (#449). +## D-030 Layer 1: Protocol bridge tests for ObserverSnapshot features. ## Validates player_stance (D-053) and player_inventory (D-065) decode, -## GameState storage, SimBridge test mode, and input encoding for stance toggles. +## GameState storage, SimBridge test mode, input encoding for stance toggles, +## protocol version checks, and fixture round-trips. ## Spec refs: D-053, D-065, D-020, #449 -class_name TestProtocolV6 +class_name TestProtocolBridge extends GdUnitTestSuite const FIXTURE_DIR = "res://tests/fixtures/msgpack/"