docs(docs): add frontmatter to all sprint briefings

Standardized YAML frontmatter on all 115 sprint briefing files across
sprints 1-26 with title, description, type, status, sprint number, and
team fields.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-14 00:15:45 +01:00
co-authored by Claude Opus 4.6
parent a5ce7fa603
commit bccdcfcdcb
115 changed files with 1035 additions and 0 deletions
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---
title: "Sprint 7 — Audio Briefing"
description: "6 interaction audio assets — cursor hover, weapon mode, fog recognition, dialogue"
type: sprint
status: archived
sprint: 7
team: "audio"
---
# Sprint 7: Talk — Audio Tasks
**Goal:** Complete interaction UI layer and activate basic dialogue system with NPC conversations.
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---
title: "Sprint 7 — Client Briefing"
description: "Sprint 6 UI carry-over (cursor, fog shader, interaction list, radial menu, inventory, stance)"
type: sprint
status: archived
sprint: 7
team: "client"
---
# Sprint 7: Talk — Client Tasks
**Goal:** Complete interaction UI layer and activate basic dialogue system with NPC conversations.
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---
title: "Sprint 7 — Copy Briefing"
description: "Archetype evidence presentation spec — detective case file vs smuggler notebook"
type: sprint
status: archived
sprint: 7
team: "copy"
---
# Sprint 7: Talk — Copy Tasks
**Goal:** Complete interaction UI layer and activate basic dialogue system with NPC conversations.
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---
title: "Sprint 7 — Joint Briefing"
description: "Sprint 6 UI carry-over completion, dialogue system foundation, NPC conversations"
type: sprint
status: archived
sprint: 7
team: "joint"
---
# Sprint 7: Talk — Joint Integration
**Goal:** Complete interaction UI layer and activate basic dialogue system with NPC conversations.
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---
title: "Sprint 7 — Server Briefing"
description: "Cognitive delay system, line pool format, YAML hot-reload, InteractionMemory KG schema"
type: sprint
status: archived
sprint: 7
team: "server"
---
# Sprint 7: Talk — Server Tasks
**Goal:** Complete interaction UI layer and activate basic dialogue system with NPC conversations.