docs(docs): add frontmatter to all sprint briefings

Standardized YAML frontmatter on all 115 sprint briefing files across
sprints 1-26 with title, description, type, status, sprint number, and
team fields.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-14 00:15:45 +01:00
co-authored by Claude Opus 4.6
parent a5ce7fa603
commit bccdcfcdcb
115 changed files with 1035 additions and 0 deletions
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---
title: "Sprint 16 — Client Briefing"
description: "Zone ID extraction optimization, sprite camera angle adjustment"
type: sprint
status: archived
sprint: 16
team: "client"
---
# Sprint 16: Converse — Client Tasks
**Goal:** Dialogue becomes a two-way exchange — players pick options and the server responds; NPC information-giving deepens through trust and trait-shaped delivery; the sprite pipeline gets its correct art-direction angle; and housekeeping fixes land across all three active teams.
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---
title: "Sprint 16 — Copy Briefing"
description: "Migrate line IDs from location-scoped to NPC-scoped namespace"
type: sprint
status: archived
sprint: 16
team: "copy"
---
# Sprint 16: Converse — Copy Tasks
**Goal:** Dialogue becomes a two-way exchange — players pick options and the server responds; NPC information-giving deepens through trust and trait-shaped delivery; the sprite pipeline gets its correct art-direction angle; and housekeeping fixes land across all three active teams.
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---
title: "Sprint 16 — Joint Briefing"
description: "Dialogue response integration, sprite pipeline coordination, line ID scheme"
type: sprint
status: archived
sprint: 16
team: "joint"
---
# Sprint 16: Converse — Joint Coordination
**Goal:** Dialogue becomes a two-way exchange — players pick options and the server responds; NPC information-giving deepens through trust and trait-shaped delivery; the sprite pipeline gets its correct art-direction angle; and housekeeping fixes land across all three active teams.
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---
title: "Sprint 16 — Server Briefing"
description: "Dialogue response handler, trust-gated gossip, line variety tracker"
type: sprint
status: archived
sprint: 16
team: "server"
---
# Sprint 16: Converse — Server Tasks
**Goal:** Dialogue becomes a two-way exchange — players pick options and the server responds; NPC information-giving deepens through trust and trait-shaped delivery; the sprite pipeline gets its correct art-direction angle; and housekeeping fixes land across all three active teams.
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---
title: "Sprint 16 — Visual Briefing"
description: "3D sprite render pipeline setup"
type: sprint
status: archived
sprint: 16
team: "visual"
---
# Sprint 16: Converse — Visual Tasks
**Goal:** Dialogue becomes a two-way exchange — players pick options and the server responds; NPC information-giving deepens through trust and trait-shaped delivery; the sprite pipeline gets its correct art-direction angle; and housekeeping fixes land across all three active teams.