chore(db): move db/connectors/ to tooling/db/ (#274)

Consolidates all connector scripts under tooling/ per project
structure conventions. Symlink at db/connectors → tooling/db/
preserves backwards compatibility (remove after Sprint 22).

Updated references in CLAUDE.md, Makefile, DEVOPS.md, all skill
files, agent files, rules, schema comments, and Sprint 21
briefings. Python scripts updated with correct SCHEMA_PATH
(now relative to WORKTREE_ROOT/db/schema.sql).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-27 11:08:00 +01:00
co-authored by Claude Opus 4.6
parent 93e050f3bf
commit bc226d8baf
47 changed files with 128 additions and 103 deletions
+6 -6
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@@ -269,17 +269,17 @@ Key components:
Use wrapper scripts:
```bash
db/connectors/sqlite-query "SELECT * FROM tickets WHERE status='open'"
db/connectors/sqlite-exec "UPDATE tickets SET status='done' WHERE id=1"
tooling/db/sqlite-query "SELECT * FROM tickets WHERE status='open'"
tooling/db/sqlite-exec "UPDATE tickets SET status='done' WHERE id=1"
```
## Qdrant / Document Search
```bash
db/connectors/qdrant-search "asymmetric information design"
db/connectors/qdrant-index docs/briefings/tyre.md
db/connectors/qdrant-health
db/connectors/qdrant-count
tooling/db/qdrant-search "asymmetric information design"
tooling/db/qdrant-index docs/briefings/tyre.md
tooling/db/qdrant-health
tooling/db/qdrant-count
```
## Decisions System
+1 -1
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@@ -12,7 +12,7 @@
| #257 | Save/load game flow | — (#256 done) |
| #561 | Housekeeping: move debug_overlay.gd to ui/ directory | — |
Use `db/connectors/ticket show <id>` for full details on any ticket.
Use `tooling/db/ticket show <id>` for full details on any ticket.
## Key Decisions
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@@ -17,7 +17,7 @@
| #85 | Error handling & recovery | — |
| #246 | Basic environmental interaction | — |
Use `db/connectors/ticket show <id>` for full details on any ticket.
Use `tooling/db/ticket show <id>` for full details on any ticket.
## Key Decisions
+1 -1
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@@ -11,7 +11,7 @@
|---|-------|------------|
| #564 | Fog shader too opaque — tune alpha for semi-transparent layers per D-059 | — |
Use `db/connectors/ticket show <id>` for full details.
Use `tooling/db/ticket show <id>` for full details.
## Key Decisions