refactor(simulation): move content/ under server/ (#669)
Content files (RON templates, YAML campaigns, gauntlet data) are consumed exclusively by the server. Colocate them at server/content/ and update all path references in Rust source, tooling scripts, and schema files. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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# Fact catalog: progress
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# Narrative milestone flags
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# Note: progress.* facts are NOT recommended for direct authoring in prerequisite blocks.
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# Use investigation fact chains and relationship states instead.
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# These exist for potential storyteller/arc-tracking use.
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# Source: docs/design/knowledge-vocabulary-v01.md §3.2 (#368)
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facts:
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- fact_id: progress.friend_arc_phase_1
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description: FRIEND arc Phase 1 warmth established (baseline positive relationship)
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notes: "Set by relationship state transition to Friendly. Do not author directly — use relationship checks."
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- fact_id: progress.friend_arc_phase_2
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description: FRIEND arc Phase 2 trust built (deep rapport + initial social context)
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notes: "Set by trust tier advancement. Do not author directly — use investigation + relationship checks."
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- fact_id: progress.friend_arc_contradiction
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description: FRIEND contradiction discovered (KnowledgeState → Contradicted)
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notes: "Set by contradiction detection system. Use relationship state person_of_interest + investigation fact instead."
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- fact_id: progress.friend_arc_confrontation
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description: FRIEND confronted about contradiction
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notes: "Set post-confrontation by dialogue system."
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- fact_id: progress.opening_complete
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description: Opening tutorial sequence completed (first 5 minutes)
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notes: "Set by storyteller after initial objective sequence."
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- fact_id: progress.first_ring_contact
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description: Smuggler completed first ring operation during play session
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characters: [smuggler]
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- fact_id: progress.first_evidence_filed
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description: Detective filed first manifest discrepancy evidence
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characters: [detective]
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