Populate 9 enum YAML files (situations, topics, moods, triggers, access-tiers, trust-tiers, activities, patterns, motivations) from D-035 taxonomy and 16 canonical entity attribute keys from D-024 with A7 workshop updates. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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# Entity attributes — 16 canonical EntityKnowledge keys (D-055)
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# Entity Knowledge Attributes — 16 canonical keys
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# Source: D-024 (10-axis model), wiki-review workshop A7, v01-content-scoping workshop
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# All keys are observer->target, stored in EntityKnowledge.known_attributes BTreeMap<String, String>
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# Reference: docs/wiki/knowledge/entity-attributes.md
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# Categories: identity (4), social (2), behavioral (2), leverage (2), investigation (2), role-perspective (4)
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# History: 14 original keys + 4 new role-perspective keys + 2 renames (secret_held -> leverage_held, secret_confidence -> leverage_confidence)
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attributes:
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# --- Identity Attributes (4) ---
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- key: name
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category: identity
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value_type: freeform
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description: >
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Full name as known to the observer. If absent or generic,
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monologue and dialogue use role descriptor instead.
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examples:
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- "Kael Davan"
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- "Kael"
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- "the dock worker"
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- key: role
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category: identity
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value_type: freeform
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description: >
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Occupational or social role. Default descriptor when name is unknown.
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Used in access tier calculation.
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examples:
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- "dock worker"
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- "shift supervisor"
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- "bartender"
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- "ring coordinator"
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- key: faction
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category: identity
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value_type: freeform
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description: >
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Institutional or organizational allegiance. Commission-tagged individuals
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trigger different NPC behavior. Used for authority/peer dialogue filtering.
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examples:
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- "Commission"
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- "civilian"
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- "ring member"
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- "unknown"
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- key: species
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category: identity
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value_type: freeform
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description: >
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Species identifier. Not load-bearing in v0.1 (all human).
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Placeholder for future non-human NPCs.
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examples:
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- "human"
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# --- Social Attributes (2) ---
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- key: relationship_type
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category: social
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value_type: freeform
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description: >
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Relationship category from observer's perspective.
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Drives RelationshipState calculation and monologue emotional tone.
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examples:
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- "colleague"
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- "friend"
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- "authority figure"
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- "suspect"
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- "partner"
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- "stranger"
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- key: trust_level
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category: social
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value_type: enum
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values:
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- trusted
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- reliable
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- uncertain
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- suspicious
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- compromised
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description: >
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Trust assessment — observer's subjective judgment. Encompasses both the
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read action and the state. No separate trust_read key. Gates trust-tier
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dialogue (surface/real/secret).
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# --- Behavioral Attributes (2) ---
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- key: routine_pattern
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category: behavioral
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value_type: freeform
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description: >
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Observed routine description. Deviation detection triggers monologue
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when current behavior doesn't match known pattern.
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examples:
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- "morning shift 06:00-14:00, bar after shift"
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- "arrives 06:00, break 10:30, departs 14:00"
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- "irregular schedule, seen at odd hours"
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- key: behavior_flags
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category: behavioral
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value_type: freeform
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description: >
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Comma-separated behavioral observations. Multiple flags accumulate
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as evidence. Detective's analytical lattice auto-flags some behaviors.
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examples:
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- "nervous,lattice_checking"
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- "avoidance_pattern,evasive"
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- "spending_beyond_means"
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- "reliable,punctual"
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# --- Leverage Attributes (2) ---
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# Renamed from secret_held/secret_confidence per workshop A7
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- key: leverage_held
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category: leverage
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value_type: freeform
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renamed_from: secret_held
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description: >
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What the observer believes gives them power over this entity.
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Covers secrets, debts, promises, obligations, and compromising positions.
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Drives PersonOfInterest state. Gates confrontation dialogue.
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examples:
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- "ring membership"
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- "unreported evidence"
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- "gambling debt"
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- "exit attempt"
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- "owes favor to Voss"
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- key: leverage_confidence
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category: leverage
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value_type: enum
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renamed_from: secret_confidence
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values:
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- suspected
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- likely
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- confirmed
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description: >
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How certain the observer is about the leverage. Suspected allows
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fishing questions; confirmed enables direct confrontation.
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# --- Investigation Attributes (2) ---
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- key: tell_observed
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category: investigation
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value_type: freeform
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description: >
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Specific tell noted by observer. Captures the observer's interpretive
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conclusion about behavior. Accumulated tells build case strength.
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Monologue references specific tells when they recur.
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examples:
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- "looks left when lying"
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- "leaves when Torek arrives"
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- "checks lattice before answering"
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- "forced casualness after shift supervisor passes"
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implementation_note: >
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Server may track tells via behavior_flags internally. tell_observed is
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retained as a content-authoring key for its distinct narrative purpose.
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- key: contradiction_flagged
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category: investigation
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value_type: freeform
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description: >
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Boolean-ish flag — presence of value means contradiction detected.
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THE FRIEND arc trigger. When set, monologue tone shifts, dialogue
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options change, RelationshipState moves toward PersonOfInterest.
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examples:
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- "meeting_unknown_contact"
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- "avoidance_inconsistency"
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- "manifest_access_mismatch"
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implementation_note: >
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Server may track via behavior_flags with contradiction: prefix.
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Retained as documented key for arc transition gating.
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# --- Role-Perspective Attributes (4 new per workshop A7) ---
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# Same enums across all archetypes; interpretation is archetype-dependent.
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# Smuggler reads "risk" as operational exposure; detective reads it as
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# threat to investigation. See wiki entity-attributes.md for full mapping.
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- key: risk_assessment
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category: role-perspective
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value_type: enum
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values:
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- none
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- low
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- moderate
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- high
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- critical
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description: >
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Observer's assessment of how much danger this entity poses or attracts.
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Gates operational monologue. High-risk triggers cautionary dialogue.
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Nature of "risk" depends on observer archetype.
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- key: loyalty_assessment
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category: role-perspective
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value_type: enum
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values:
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- solid
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- dependable
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- uncertain
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- wavering
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- hostile
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description: >
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Observer's assessment of this entity's reliability and loyalty.
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Determines how much the observer relies on or confides in the target.
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Wavering triggers monitoring; hostile triggers defensive posture.
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- key: position_integrity
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category: role-perspective
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value_type: enum
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values:
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- solid
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- thin
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- cracking
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- blown
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- "N/A"
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description: >
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Observer's assessment of this entity's cover, position stability,
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or facade status. When degraded, monologue reflects increasing anxiety
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or strategic recalculation. N/A when cover concept does not apply.
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- key: moral_weight
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category: role-perspective
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value_type: enum
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values:
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- innocent
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- peripheral
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- complicit
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- compromised
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- willing
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description: >
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Observer's assessment of this entity's moral involvement. Shapes the
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observer's moral arc and internal conflict. Smuggler assesses complicity
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in ring operations; detective assesses culpability in the crime.
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Same scale, different lens.
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