From b06a676dcf5f89986fe5b1edfbd6be2e9a0a9617 Mon Sep 17 00:00:00 2001 From: Jeroen Schweitzer Date: Sat, 14 Feb 2026 09:48:46 +0100 Subject: [PATCH] chore(meta): update changelog Co-Authored-By: Claude Opus 4.6 --- CHANGELOG.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index ee0620062..d378ffde8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,6 +7,16 @@ Format based on [Keep a Changelog](https://keepachangelog.com/). ## [Unreleased] ### Added +- Decisions D-053 through D-065 from Control & Interaction Workshop — formalized interaction verb system, contextual actions, NPC awareness model, and related design decisions +- Sprint 6 Touch briefings for server, client, copy, and joint teams +- Control & Interaction Workshop outputs — full workshop notes and outcomes +- Smuggler inventory item specs for transit district (#441) +- Start-workshop skill for multi-agent design workshops + +### Fixed +- Worktree-update skill now discovers branches dynamically via `git worktree list` instead of relying on hardcoded branch names — fixes missed branches like `planning` + +### Changed - Internal monologue trigger system (#414) — enter_location fires on first tick, time_idle fires after 100 ticks of no movement, 300-tick cooldown, dedup within session, random line selection from content pools via ChaCha20 RNG - MonologueEvent in ObserverSnapshot v5 — current_monologue field carries id, text, and display duration across the IPC bridge - Client monologue display wiring — protocol v5 decoding, GameState extraction, HUD display pass-through