feat(simulation): SQLite settings storage with IPC protocol v20 (#627)
Per-player settings via rusqlite (bundled, zero runtime dep). Server owns the settings DB; client sends ChangeSettings commands over IPC. Extensible key-value with typed columns (String/Int/Float/Bool). Protocol bumped to v20 with settings_response in ObserverSnapshot. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -77,6 +77,7 @@ fn snapshot_roundtrip_over_unix_socket() {
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debug_response: None,
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sim_errors: vec![],
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current_ticker: None,
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settings_response: None,
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};
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bridge
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