fix(simulation): Clippy cleanup and CI enforcement (#635)

Fix all Clippy warnings across the server codebase (2411 insertions, 1341
deletions). Raise type-complexity-threshold to 750 and too-many-arguments
to 12 in .clippy.toml for idiomatic Bevy ECS system signatures. The server
now passes `cargo clippy -- --deny warnings` cleanly.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-17 10:33:15 +01:00
co-authored by Claude Opus 4.6
parent 7f7706442a
commit aa79dd97e7
84 changed files with 2409 additions and 1339 deletions
+4 -4
View File
@@ -352,13 +352,13 @@ fn gauntlet_deterministic_replay() {
/// path (select_dialogue_line) which consumes SimRng.
#[test]
fn different_seed_produces_different_replay() {
use settled_reach_server::simulation::line_pool::{
AccessTier, IndexedDialogueLine, IndexedDialoguePool, LinePoolIndex, Mood, Situation,
TrustTier, LinePoolIndexResource,
};
use settled_reach_server::simulation::dialogue::{
CurrentMood, DialogueCooldownTracker, DialogueProfile, DialogueResponseBuffer,
};
use settled_reach_server::simulation::line_pool::{
AccessTier, IndexedDialogueLine, IndexedDialoguePool, LinePoolIndex, LinePoolIndexResource,
Mood, Situation, TrustTier,
};
/// Build a deterministic app with dialogue-capable NPCs.
fn build_app_with_dialogue(seed: u64) -> App {