fix(simulation): Clippy cleanup and CI enforcement (#635)
Fix all Clippy warnings across the server codebase (2411 insertions, 1341 deletions). Raise type-complexity-threshold to 750 and too-many-arguments to 12 in .clippy.toml for idiomatic Bevy ECS system signatures. The server now passes `cargo clippy -- --deny warnings` cleanly. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -352,13 +352,13 @@ fn gauntlet_deterministic_replay() {
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/// path (select_dialogue_line) which consumes SimRng.
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#[test]
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fn different_seed_produces_different_replay() {
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use settled_reach_server::simulation::line_pool::{
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AccessTier, IndexedDialogueLine, IndexedDialoguePool, LinePoolIndex, Mood, Situation,
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TrustTier, LinePoolIndexResource,
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};
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use settled_reach_server::simulation::dialogue::{
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CurrentMood, DialogueCooldownTracker, DialogueProfile, DialogueResponseBuffer,
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};
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use settled_reach_server::simulation::line_pool::{
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AccessTier, IndexedDialogueLine, IndexedDialoguePool, LinePoolIndex, LinePoolIndexResource,
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Mood, Situation, TrustTier,
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};
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/// Build a deterministic app with dialogue-capable NPCs.
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fn build_app_with_dialogue(seed: u64) -> App {
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