diff --git a/server/src/main.rs b/server/src/main.rs index 96918aaf8..29ee34cb1 100644 --- a/server/src/main.rs +++ b/server/src/main.rs @@ -7,6 +7,7 @@ use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt}; use settled_reach_server::bridge::tcp::TcpBridge; use settled_reach_server::bridge::{BridgePlugin, BridgeResource, ServerRunning}; use settled_reach_server::knowledge::{KnowledgeGraph, KnowledgePlugin}; +use settled_reach_server::npc::Npc; use settled_reach_server::perception::vision_cone::Facing; use settled_reach_server::simulation::movement::{PlayerCharacter, TilePosition, WalkabilityMap}; use settled_reach_server::simulation::SimulationPlugin; @@ -42,12 +43,22 @@ fn main() { app.add_plugins(KnowledgePlugin); app.insert_resource(BridgeResource::new(bridge)); app.insert_resource(WalkabilityMap::new(32, 32, 1)); + + // Proof room: wall at (16,14) between player and NPC + // NPC at (16,13) hidden behind wall until player moves around it + { + let mut wm = app.world_mut().resource_mut::(); + wm.set_walkable(&TilePosition::new(16, 14, 0), false); + } + app.world_mut().spawn(( PlayerCharacter, TilePosition::new(16, 16, 0), Facing::default(), KnowledgeGraph::new(), )); + app.world_mut() + .spawn((Npc, TilePosition::new(16, 13, 0))); tracing::info!("Simulation initialized, entering game loop");