feat(simulation): integrate knowledge graph into observer snapshot (#366)
VisibleEntity now carries relationship state (D-033 entity color) and observation type (Visible vs Remembered). compute_observer_snapshot queries the player's KnowledgeGraph to overlay relationship data on visible entities and include remembered (not-in-LOS) entities as fog ghosts at their last known position. Regenerated msgpack fixtures. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -32,6 +32,8 @@ fn observer_snapshot_roundtrip() {
|
||||
z: 0,
|
||||
kind: EntityKind::Npc,
|
||||
visibility: VisibilitySector::Forward,
|
||||
relationship: RelationshipState::Unknown,
|
||||
observation: EntityVisibility::Visible,
|
||||
}],
|
||||
);
|
||||
|
||||
@@ -158,6 +160,8 @@ fn all_entity_kind_variants_roundtrip() {
|
||||
z: 0,
|
||||
kind,
|
||||
visibility: VisibilitySector::Forward,
|
||||
relationship: RelationshipState::Unknown,
|
||||
observation: EntityVisibility::Visible,
|
||||
};
|
||||
let snapshot = test_snapshot(0, vec![entity]);
|
||||
let bytes = rmp_serde::to_vec_named(&snapshot).expect("serialize");
|
||||
@@ -190,6 +194,8 @@ fn snapshot_v2_fields_roundtrip() {
|
||||
z: 0,
|
||||
kind: EntityKind::Player,
|
||||
visibility: VisibilitySector::Forward,
|
||||
relationship: RelationshipState::Unknown,
|
||||
observation: EntityVisibility::Visible,
|
||||
}],
|
||||
visible_tiles: vec![
|
||||
VisibleTile {
|
||||
|
||||
Reference in New Issue
Block a user