feat(simulation): integrate knowledge graph into observer snapshot (#366)

VisibleEntity now carries relationship state (D-033 entity color) and
observation type (Visible vs Remembered). compute_observer_snapshot
queries the player's KnowledgeGraph to overlay relationship data on
visible entities and include remembered (not-in-LOS) entities as fog
ghosts at their last known position. Regenerated msgpack fixtures.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-12 01:28:53 +01:00
co-authored by Claude Opus 4.6
parent 12dc0bc0bf
commit 9c0190c7c2
12 changed files with 270 additions and 10 deletions
+2
View File
@@ -49,6 +49,8 @@ fn snapshot_roundtrip_over_unix_socket() {
z: 0,
kind: EntityKind::Npc,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
}],
visible_tiles: vec![],
};
+2
View File
@@ -35,6 +35,8 @@ fn snapshot_roundtrip_over_tcp() {
z: 0,
kind: EntityKind::Npc,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
}],
visible_tiles: vec![],
};
+14
View File
@@ -45,6 +45,8 @@ fn generate_msgpack_fixtures() {
z: 0,
kind: EntityKind::Npc,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
}],
);
write_fixture(
@@ -86,6 +88,8 @@ fn generate_msgpack_fixtures() {
z: 0,
kind: EntityKind::Player,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
}],
);
write_fixture(
@@ -104,6 +108,8 @@ fn generate_msgpack_fixtures() {
z: 0,
kind: EntityKind::Player,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Known,
observation: EntityVisibility::Visible,
},
VisibleEntity {
entity_id: 2,
@@ -112,6 +118,8 @@ fn generate_msgpack_fixtures() {
z: 0,
kind: EntityKind::Npc,
visibility: VisibilitySector::Peripheral,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
},
VisibleEntity {
entity_id: 3,
@@ -120,6 +128,8 @@ fn generate_msgpack_fixtures() {
z: 1,
kind: EntityKind::Object,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
},
VisibleEntity {
entity_id: 4,
@@ -128,6 +138,8 @@ fn generate_msgpack_fixtures() {
z: -1,
kind: EntityKind::Terrain,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
},
],
);
@@ -154,6 +166,8 @@ fn generate_msgpack_fixtures() {
z: 0,
kind: EntityKind::Player,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
}],
visible_tiles: vec![
VisibleTile {
+6
View File
@@ -32,6 +32,8 @@ fn observer_snapshot_roundtrip() {
z: 0,
kind: EntityKind::Npc,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
}],
);
@@ -158,6 +160,8 @@ fn all_entity_kind_variants_roundtrip() {
z: 0,
kind,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
};
let snapshot = test_snapshot(0, vec![entity]);
let bytes = rmp_serde::to_vec_named(&snapshot).expect("serialize");
@@ -190,6 +194,8 @@ fn snapshot_v2_fields_roundtrip() {
z: 0,
kind: EntityKind::Player,
visibility: VisibilitySector::Forward,
relationship: RelationshipState::Unknown,
observation: EntityVisibility::Visible,
}],
visible_tiles: vec![
VisibleTile {