From 9af9b3f3aadec733d54b36f4f9f2670281420a20 Mon Sep 17 00:00:00 2001 From: Jeroen Schweitzer Date: Wed, 11 Feb 2026 19:17:20 +0100 Subject: [PATCH] chore(meta): update changelog Co-Authored-By: Claude Opus 4.6 --- CHANGELOG.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index ede1618e1..238621484 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,6 +7,11 @@ Format based on [Keep a Changelog](https://keepachangelog.com/). ## [Unreleased] ### Added +- MessagePack serialization for GDScript (ticket #77) — Protocol codec decoding ObserverSnapshot/PlayerInput from Rust wire format, encoding PlayerInput for server +- Godot4MessagePack library (pure GDScript) for MessagePack encode/decode +- Rust fixture generator (gen_fixtures.rs) producing canonical .msgpack test fixtures with rmp_serde +- 8 cross-language protocol tests verifying Rust↔GDScript MessagePack compatibility (D-030 Layer 1) +- SimBridge wired to Protocol codec with receive_bytes()/drain_outbound() for transport layer - `db/connectors/ticket` CLI — ergonomic ticket management (list, show, create, assign, sprint, deps, search, epics, children, count) with JSON output - Sprint 1 "Run" created with 8 stories targeting moving character on screen via IPC bridge - Ticket skill rewritten to use ticket CLI instead of raw SQL wrapper scripts