feat(simulation): thread world seed from StartupMessage into economy (#826)

Replaces the hardcoded seed=0 with the seed received in StartupMessage,
threading it through SimulationPlugin -> EconomyPlugin / SimRng. Integration
test fixtures updated for the new SimulationPlugin { seed } signature.
This commit is contained in:
2026-04-14 17:21:53 +02:00
parent 521c682175
commit 920ea0582f
16 changed files with 39 additions and 28 deletions
+2 -2
View File
@@ -6,7 +6,7 @@ use settled_reach_server::simulation::SimulationPlugin;
#[test]
fn movement_validated_within_app() {
let mut app = App::new();
app.add_plugins(SimulationPlugin);
app.add_plugins(SimulationPlugin { seed: 0 });
// Insert a walkability map with one blocked tile
let mut map = WalkabilityMap::new(10, 10, 1);
@@ -56,7 +56,7 @@ fn movement_validated_within_app() {
#[test]
fn entity_collision_blocks_movement() {
let mut app = App::new();
app.add_plugins(SimulationPlugin);
app.add_plugins(SimulationPlugin { seed: 0 });
app.insert_resource(WalkabilityMap::new(10, 10, 1));
// Stationary entity at (5,4)