chore(simulation): regenerate msgpack fixtures for protocol v16
Updates all client-side msgpack test fixtures and server test harnesses to include the new triangle_crisis_events field added in protocol v16. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -169,6 +169,7 @@ fn save_state_npc_kg_isolation() {
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combat_capability: None,
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mood_state: None,
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job_performance: None,
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template_ownership: None,
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};
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// NPC_B (Background tier) does not carry a KG.
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@@ -191,6 +192,7 @@ fn save_state_npc_kg_isolation() {
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combat_capability: None,
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mood_state: None,
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job_performance: None,
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template_ownership: None,
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};
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let save = SaveStateV1 {
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@@ -201,6 +203,7 @@ fn save_state_npc_kg_isolation() {
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player_knowledge: KnowledgeGraph::new(),
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relationship_graph: RelationshipGraph::new(),
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npc_states: vec![npc_a_state, npc_b_state],
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template_references: Default::default(),
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};
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// Roundtrip: serialize → deserialize.
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