chore(simulation): regenerate msgpack fixtures for protocol v16

Updates all client-side msgpack test fixtures and server test
harnesses to include the new triangle_crisis_events field added
in protocol v16.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-25 22:33:32 +01:00
co-authored by Claude Opus 4.6
parent c436ae905f
commit 89158f2f2a
19 changed files with 15 additions and 3 deletions
+3
View File
@@ -48,6 +48,7 @@ fn fixture_snapshot(tick: u64, entities: Vec<VisibleEntity>) -> ObserverSnapshot
examine_result: None,
player_knowledge: None,
save_result: None,
triangle_crisis_events: vec![],
}
}
@@ -239,6 +240,7 @@ fn generate_msgpack_fixtures() {
examine_result: None,
player_knowledge: None,
save_result: None,
triangle_crisis_events: vec![],
};
write_fixture(
"snapshot_v2_full",
@@ -400,6 +402,7 @@ fn generate_msgpack_fixtures() {
acquired_tick: 10,
}],
}),
triangle_crisis_events: vec![],
};
write_fixture(
"snapshot_full",