style(client): gdformat all 52 GDScript files — zero format warnings

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-05 11:09:10 +02:00
co-authored by Claude Opus 4.6
parent 572e66f026
commit 88c7407cb6
52 changed files with 2323 additions and 1061 deletions
+25 -14
View File
@@ -15,11 +15,11 @@ extends RefCounted
##
## Spec ref: D-030 (testability), checklist.schema.json (#497).
var _room_conditions: Array = [] # Conditions from per-room checklist
var _cross_conditions: Array = [] # Conditions from cross_room_checks.yaml
var _latched: Dictionary = {} # condition_id -> true (once met, stays met)
var _room_conditions: Array = [] # Conditions from per-room checklist
var _cross_conditions: Array = [] # Conditions from cross_room_checks.yaml
var _latched: Dictionary = {} # condition_id -> true (once met, stays met)
var _current_room_id: String = ""
var _content_base: String = "" # Absolute path to content/ directory
var _content_base: String = "" # Absolute path to content/ directory
var _loaded: bool = false
@@ -54,8 +54,7 @@ func load_room(room_id: String) -> void:
_latched = kept
# Load per-room checklist
var room_path := _content_base.path_join(
"gauntlet/rooms/%s/checklist.yaml" % room_id)
var room_path := _content_base.path_join("gauntlet/rooms/%s/checklist.yaml" % room_id)
var room_data := _load_checklist_file(room_path)
if room_data.has("conditions"):
_room_conditions = room_data["conditions"]
@@ -90,12 +89,17 @@ func get_results() -> Array:
var cid: String = cond.get("id", "")
if cid.is_empty():
continue
results.append({
"id": cid,
"description": cond.get("description", ""),
"condition_type": cond.get("condition_type", ""),
"met": _latched.has(cid),
})
(
results
. append(
{
"id": cid,
"description": cond.get("description", ""),
"condition_type": cond.get("condition_type", ""),
"met": _latched.has(cid),
}
)
)
return results
@@ -136,12 +140,17 @@ static func _warn_empty_ids(conditions: Array, path: String) -> void:
for i in conditions.size():
if conditions[i].get("id", "").is_empty():
push_warning(
"ChecklistEvaluator: condition at index %d in %s has empty id — will be excluded from results" % [i, path])
(
"ChecklistEvaluator: condition at index %d in %s has empty id — will be excluded from results"
% [i, path]
)
)
# -- Condition evaluation ------------------------------------------------------
func _evaluate_condition(cond: Dictionary) -> bool: # gdlint:disable=max-returns
func _evaluate_condition(cond: Dictionary) -> bool: # gdlint:disable=max-returns
match cond.get("condition_type", ""):
"player_near":
return _eval_player_near(cond)
@@ -225,6 +234,7 @@ func _eval_expected_interaction_verb(cond: Dictionary) -> bool:
# -- Helpers -------------------------------------------------------------------
func _find_entity(entity_id: int) -> bool:
for entity in GameState.visible_entities:
if not entity is Dictionary:
@@ -236,6 +246,7 @@ func _find_entity(entity_id: int) -> bool:
# -- YAML parsing --------------------------------------------------------------
func _load_checklist_file(path: String) -> Dictionary:
if not FileAccess.file_exists(path):
return {}