From 7c400679352825c6205194b226b7d1996c529c8a Mon Sep 17 00:00:00 2001 From: Jeroen Schweitzer Date: Wed, 22 Apr 2026 08:54:09 +0200 Subject: [PATCH] fix(simulation): lower storyteller activation_pass log to debug (#789) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The "no co-present NPC assigned to a Simmering triangle" branch fires as WARN every few seconds during early gameplay when no NPC relationships have escalated. This is normal state, not an error condition — downgrade to debug so the warning channel reflects actual problems. Co-Authored-By: Claude Opus 4.6 --- server/src/storyteller/mod.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/src/storyteller/mod.rs b/server/src/storyteller/mod.rs index 8d3255c41..bcab0ce07 100644 --- a/server/src/storyteller/mod.rs +++ b/server/src/storyteller/mod.rs @@ -535,7 +535,7 @@ pub fn activation_pass( } if candidates.is_empty() { - tracing::warn!( + tracing::debug!( "activation_pass: no co-present NPC is assigned to a Simmering triangle at tick {} — holding", time.tick );