chore(client): add gdUnit4 test framework addon
Vendor gdUnit4 for Godot 4 client testing (D-030). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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[gd_scene load_steps=2 format=3 uid="uid://7fcklvxjr88k"]
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[sub_resource type="GDScript" id="GDScript_h62nu"]
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script/source = "extends Control
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func _input(event: InputEvent) -> void:
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prints(\">>\", GdAssertMessages.input_event_as_text(event))
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get_viewport().set_input_as_handled()
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"
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[node name="KeyTest" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = SubResource("GDScript_h62nu")
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