chore(client): add gdUnit4 test framework addon
Vendor gdUnit4 for Godot 4 client testing (D-030). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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extends GdUnitTestSuite
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func test_testsuite_loading_performance() -> void:
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var time := LocalTime.now()
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var reload_counter := 100.0
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for i in range(1, reload_counter):
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ResourceLoader.load("res://addons/gdUnit4/src/GdUnitTestSuite.gd", "GDScript", ResourceLoader.CACHE_MODE_IGNORE)
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var error_message := "Expecting the loading time of test-suite is less than 50ms\n But was %s" % (time.elapsed_since_ms() / reload_counter)
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assert_float(time.elapsed_since_ms()/ reload_counter)\
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.override_failure_message(error_message)\
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.is_less(50)
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prints("loading takes %d ms" % (time.elapsed_since_ms() / reload_counter))
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