chore(client): add gdUnit4 test framework addon
Vendor gdUnit4 for Godot 4 client testing (D-030). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@abstract class_name GdUnitFileAssert
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extends GdUnitAssert
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## Verifies that the current value is null.
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@abstract func is_null() -> GdUnitFileAssert
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## Verifies that the current value is not null.
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@abstract func is_not_null() -> GdUnitFileAssert
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## Verifies that the current value is equal to the given one.
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@abstract func is_equal(expected: Variant) -> GdUnitFileAssert
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## Verifies that the current value is not equal to expected one.
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@abstract func is_not_equal(expected: Variant) -> GdUnitFileAssert
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## Overrides the default failure message by given custom message.
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@abstract func override_failure_message(message: String) -> GdUnitFileAssert
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## Appends a custom message to the failure message.
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@abstract func append_failure_message(message: String) -> GdUnitFileAssert
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@abstract func is_file() -> GdUnitFileAssert
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@abstract func exists() -> GdUnitFileAssert
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@abstract func is_script() -> GdUnitFileAssert
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@abstract func contains_exactly(expected_rows :Array) -> GdUnitFileAssert
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