fix(client): resolve all gdlint warnings — zero warnings policy
Fix 354 gdlint warnings across 65 files: 194 class-definitions-order (reorder declarations), 138 max-line-length (split long lines), 22 code issues (unused args, no-else-return, naming). Update .gdlintrc to exclude addons/ and raise max-public-methods for test files. No logic changes — declaration order, whitespace, and naming only. Ticket: #783 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -44,7 +44,7 @@ func _make_cursor_or_skip() -> Node:
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func _make_interaction_list() -> Node:
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for path in ["res://ui/interaction_list.tscn", "res://ui/entity_interaction_list.tscn",
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"res://scenes/interaction_list.tscn"]:
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"res://scenes/interaction_list.tscn"]:
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if ResourceLoader.exists(path):
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var scene = load(path)
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var node = scene.instantiate()
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