Merge remote-tracking branch 'origin/ci'

# Conflicts:
#	client/tests/fixtures/msgpack/snapshot_boundary_tick_0.msgpack
#	client/tests/fixtures/msgpack/snapshot_boundary_tick_127.msgpack
#	client/tests/fixtures/msgpack/snapshot_boundary_tick_2b31m1.msgpack
#	client/tests/fixtures/msgpack/snapshot_boundary_tick_2b32.msgpack
#	client/tests/fixtures/msgpack/snapshot_boundary_tick_32767.msgpack
#	client/tests/fixtures/msgpack/snapshot_empty.msgpack
#	client/tests/fixtures/msgpack/snapshot_multi_entity.msgpack
#	client/tests/fixtures/msgpack/snapshot_one_npc.msgpack
#	client/tests/fixtures/msgpack/snapshot_player.msgpack
#	client/tests/fixtures/msgpack/snapshot_v2_full.msgpack
#	server/Cargo.toml
#	server/src/bridge/text_renderer.rs
#	server/src/bridge/types.rs
#	server/src/perception/observer/mod.rs
#	server/src/simulation/path_follow.rs
#	server/tests/bridge_ipc.rs
#	server/tests/bridge_tcp.rs
#	server/tests/gen_fixtures.rs
#	server/tests/serialization.rs
This commit is contained in:
2026-02-19 15:35:56 +01:00
38 changed files with 307 additions and 50 deletions
+1
View File
@@ -53,6 +53,7 @@ impl MovementSpeed {
/// Scoped to `ActiveSim` NPCs — only entities in the Active tier execute
/// path movement each tick (D-026, #94). Background/StateSaved NPCs do not
/// process path steps.
#[tracing::instrument(level = "debug", skip_all)]
pub fn follow_paths(
mut commands: Commands,
mut query: Query<(Entity, &mut ComputedPath, Option<&mut MovementSpeed>), (With<Npc>, With<ActiveSim>)>,