fix(ui): Atlas header gets its implant panel scrim — legible on any terrain (T-1197)
Root cause was not the suspected fade race — no animation exists anywhere under client/ui/implant (grep-proven, and settle+2 vs settle+90 captures were byte-identical). _build_screen_header() was the single ImplantHeader call site in the codebase that added the header bare instead of through ImplantPanel.add_component(), so its fixed light-gray text washed out against pale terrain (Quarter upland scatter, District olive) while reading fine on dark ocean. Wrapped in an ImplantPanel like every sibling — the theme's panel_bg scrim makes it legible everywhere. One committed golden (atlas_GJ820Bc_District) already carried the ghosting baked in, confirming the bug was static; all 13 goldens regenerated per the header change, two independent live-server runs byte-identical (T-1157 stability discipline). Verified live at the original evidence center: header crisp at settle+2/+30/+90. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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