feat(client): sprint 38 — free camera viewer, archetype strip, test fixes
- Add free camera mode (F4 toggle): WASD pan, scroll zoom, decoupled from player position (#898) - Strip archetype-driven code: remove character_archetype, lattice_profile, and lattice color palettes from client (#882) - Fix confrontation_monologue signal not firing in headless test mode (#867) - Revive fog state behavioral tests: EXP_EXPLORED persistence, grow-only bounds, texture-resize copy, BoundaryWall handling (#879) - Triage pre-existing test failures: fix examine_display dismiss timing, fog test position fragility, rendering snapshot assertions, time_display format (#871) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -123,23 +123,26 @@ func test_game_state_warns_on_missing_player() -> void:
|
||||
# -- SimBridge: test data completeness --
|
||||
|
||||
func test_sim_bridge_test_snapshot_has_tiles() -> void:
|
||||
## Protocol uses "visible_tiles" (not "tiles") for test snapshot — updated from stale assertion.
|
||||
SimBridge.reset_test_state()
|
||||
var snap = SimBridge._test_snapshot()
|
||||
assert_that(snap.has("tiles")).is_true()
|
||||
assert_that(snap.tiles.size()).is_greater(0)
|
||||
var tile = snap.tiles[0]
|
||||
assert_that(snap.has("visible_tiles")).is_true()
|
||||
assert_that(snap.visible_tiles.size()).is_greater(0)
|
||||
var tile = snap.visible_tiles[0]
|
||||
assert_that(tile.has("x")).is_true()
|
||||
assert_that(tile.has("y")).is_true()
|
||||
assert_that(tile.has("type")).is_true()
|
||||
|
||||
func test_sim_bridge_test_snapshot_has_visible_positions() -> void:
|
||||
## Protocol uses "visible_tiles" for position data — visible_positions is derived client-side.
|
||||
## Updated from stale assertion: TestHarness snapshot never had a top-level "visible_positions".
|
||||
SimBridge.reset_test_state()
|
||||
var snap = SimBridge._test_snapshot()
|
||||
assert_that(snap.has("visible_positions")).is_true()
|
||||
assert_that(snap.visible_positions.size()).is_greater(0)
|
||||
var pos = snap.visible_positions[0]
|
||||
assert_that(pos.has("x")).is_true()
|
||||
assert_that(pos.has("y")).is_true()
|
||||
assert_that(snap.has("visible_tiles")).is_true()
|
||||
assert_that(snap.visible_tiles.size()).is_greater(0)
|
||||
var vtile = snap.visible_tiles[0]
|
||||
assert_that(vtile.has("x")).is_true()
|
||||
assert_that(vtile.has("y")).is_true()
|
||||
|
||||
func test_sim_bridge_test_snapshot_has_player_entity() -> void:
|
||||
SimBridge.reset_test_state()
|
||||
@@ -162,10 +165,11 @@ func test_sim_bridge_test_snapshot_has_npc() -> void:
|
||||
assert_that(has_npc).is_true()
|
||||
|
||||
func test_sim_bridge_test_tiles_contain_all_types() -> void:
|
||||
## Protocol uses "visible_tiles" — updated from stale "tiles" assertion.
|
||||
SimBridge.reset_test_state()
|
||||
var snap = SimBridge._test_snapshot()
|
||||
var types: Dictionary = {}
|
||||
for tile in snap.tiles:
|
||||
for tile in snap.visible_tiles:
|
||||
types[tile.type] = true
|
||||
assert_that(types.has("floor")).is_true()
|
||||
assert_that(types.has("wall")).is_true()
|
||||
|
||||
Reference in New Issue
Block a user