feat(simulation): ban HashMap via clippy disallowed_types, fix violations (#343)
Adds server/.clippy.toml with disallowed-types for std::collections::HashMap and std::collections::HashSet. HashMap iteration order is non-deterministic and breaks deterministic simulation replay (D-030). Changes: - server/.clippy.toml: disallow HashMap and HashSet crate-wide - simulation/movement.rs: WalkabilityMap.chunks and occupied map → BTreeMap; add PartialOrd+Ord to ChunkCoord, TilePosition, TilePresence - simulation/monologue.rs: MonologueState.shown_ids → BTreeSet (simulation state) - perception/shadowcast.rs: #![allow] — per-frame FOV scratch, iteration irrelevant - perception/interpretation.rs: #![allow] — per-frame lookup table, key-only access - perception/query.rs: #![allow] — sector_lookup is a per-frame read-only cache Also applies cargo fmt to pre-existing format drift in contraband.rs, dialogue.rs, test_world/mod.rs, and several integration tests. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -52,13 +52,13 @@ use crate::perception::cognitive_delay::CognitiveDelay;
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#[cfg(feature = "gauntlet")]
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use crate::perception::vision_cone::Facing;
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#[cfg(feature = "gauntlet")]
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use crate::simulation::contraband::ScanEventBuffer;
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#[cfg(feature = "gauntlet")]
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use crate::simulation::interaction::{Interactable, NearbyInteractionBuffer};
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#[cfg(feature = "gauntlet")]
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use crate::simulation::inventory::ItemName;
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#[cfg(feature = "gauntlet")]
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use crate::simulation::listening::ListeningFocus;
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#[cfg(feature = "gauntlet")]
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use crate::simulation::contraband::ScanEventBuffer;
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use crate::simulation::monologue::{MonologueBuffer, MonologueState, SprintAnomalyQueue};
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#[cfg(feature = "gauntlet")]
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use crate::simulation::movement::{PlayerCharacter, TilePosition, WalkabilityMap};
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