feat(simulation): cross-district parameter blending at chunk/voxel scale (T-1042)
Replaces the single-DistrictProfile walking-skeleton restriction so continuous terrain parameters no longer step at the 2 km district pitch (D-239 §4/§7/§8). ChunkContext gains secondary: Option<DistrictProfile> + blend_weight: u8; derive_chunk_context detects a chunk within one chunk of a district border, looks up the adjacent profile, and integer-blends meander/channel params on the context. derive_voxel_column integer-blends elev_q/moisture_q before material selection, reusing the same warp offset so the seam cannot align with the chunk edge (Cow fast-path keeps interior chunks bit-identical — golden seed unchanged). Morphology FAMILY selection is never blended — stays sharp per D-239 §7 (family dispatch reads the primary district only). Climate feathering is the separate T-1078 path. Adds cross_district_elevation_blend_reduces_seam_step and cross_district_morphology_family_seams_stay_sharp to the derivation harness. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -25,6 +25,18 @@
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//! anchors in continuous world coordinates — never from the world origin and
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//! never folded into the 64 m chunk frame.
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//!
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//! ## Cross-district blending (T-1042, D-239 §4/§7)
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//!
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//! Chunks within one chunk (64 m) of a district boundary carry a `secondary`
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//! `DistrictProfile` and a `blend_weight` (255 = 100% primary; 128 = 50-50 blend).
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//! The blend applies to **continuous positional params only**: `meander_wavelength_m`,
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//! `channel_width_m`, `meander_phase` (all pre-blended here on the context) and
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//! `elev_q` / `moisture_q` (blended in `derive_voxel_column` before family dispatch).
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//!
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//! **Morphology family seams stay sharp** (D-239 §7): `secondary` is carried for
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//! elevation/moisture blending only; the primary district's `morphology_zone` is
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//! never overridden by the secondary.
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//!
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//! ## D-010 compliance
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//!
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//! All derivation is integer arithmetic. The only f64 in this module is
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@@ -107,17 +119,26 @@ const WARP_BOUND_M: i32 = 8;
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/// - `basin_direction` — dominant drainage direction (cardinal) for this chunk.
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/// - `meander_phase` — integer phase offset (0–255) for the meander curve.
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/// Used by MeanderReach and AlluvialPlain voxel generators to place the channel.
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/// When `blend_weight < 255`, this is already blended between the primary and
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/// secondary district values (T-1042).
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/// - `meander_wavelength_m` — meander wavelength in metres. Derived from
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/// district-level morphology (slope, moisture), seeded at district scale (> 64 m).
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/// f64 for positional physics (D-239 §4); structural decisions consume it
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/// only via deterministic i32 truncation (the `has_active_channel` band).
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/// When `blend_weight < 255`, this is already blended (T-1042).
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/// - `has_active_channel` — whether a water channel is present in this chunk:
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/// the district has water presence AND the channel's swept band around
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/// `channel_anchor_m` crosses this chunk (T-1040).
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/// - `channel_width_m` — channel width in metres (integer; D-010). 0 if no
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/// active channel.
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/// active channel. When `blend_weight < 255`, this is already blended (T-1042).
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/// - `channel_anchor_m` / `coast_anchor_m` — district-anchored feature axes in
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/// world metres (T-1040/T-1041, D-239 §10).
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/// - `secondary` — adjacent district profile for cross-district blending (T-1042,
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/// D-239 §4). `None` when the chunk is interior (≥ 1 chunk from any district edge).
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/// Only continuous terrain params (`elev_q`, `moisture_q`) are blended from this
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/// in `derive_voxel_column`; morphology family stays primary (D-239 §7).
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/// - `blend_weight` — blend weight toward the primary district. 255 = fully primary
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/// (no blend), 128 = 50-50 blend. Meaningful only when `secondary` is `Some`.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct ChunkContext {
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/// Dominant basin-flow direction for this chunk's drainage catchment.
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@@ -125,10 +146,12 @@ pub struct ChunkContext {
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/// Integer phase offset for the meander curve (0–255).
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/// Derived at district scale (wavelength > 64 m), NOT from the chunk seed.
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/// Pre-blended between primary and secondary when `blend_weight < 255` (T-1042).
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pub meander_phase: u8,
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/// Meander wavelength in metres. Positional physics value (f64 — D-239 §4).
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/// Derived at district scale; typically 80–500 m for AlluvialPlain.
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/// Pre-blended between primary and secondary when `blend_weight < 255` (T-1042).
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pub meander_wavelength_m: f64,
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/// Whether this chunk contains an active water channel.
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@@ -140,6 +163,7 @@ pub struct ChunkContext {
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/// Active channel width in metres (integer; D-010). 0 if no active channel.
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/// Derived from district morphology and slope.
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/// Pre-blended between primary and secondary when `blend_weight < 255` (T-1042).
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pub channel_width_m: i32,
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/// Cross-axis world-metre coordinate of the district's feature centreline:
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@@ -154,6 +178,26 @@ pub struct ChunkContext {
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/// line. District-scale (T-1041): one continuous coast per district, not a
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/// 64 m sawtooth. Along axis = y for N/S basins, x for E/W basins.
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pub coast_anchor_m: i32,
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/// Adjacent-district profile for cross-district terrain blending (T-1042,
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/// D-239 §4/§7). `None` for interior chunks (≥ 1 chunk from any district edge).
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///
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/// Only continuous terrain params (`elev_q`, `moisture_q`) are blended from
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/// this in `derive_voxel_column`. Morphology family selection always uses the
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/// **primary** district's zone — seams stay sharp (D-239 §7).
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/// `meander_wavelength_m`, `channel_width_m`, `meander_phase` are blended
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/// here at context derivation time.
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pub secondary: Option<DistrictProfile>,
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/// Blend weight toward the primary district (D-010 integer arithmetic).
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///
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/// - `255` — fully primary; `secondary` is ignored (no blend).
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/// - `128` — 50-50 blend (chunk at the district boundary).
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///
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/// Meaningful only when `secondary` is `Some`. Formula used throughout:
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/// `blended = (primary * blend_weight as i32 + secondary * (255 - blend_weight) as i32 + 127) / 255`
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/// (rounded integer lerp, symmetric for 128).
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pub blend_weight: u8,
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}
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// ---------------------------------------------------------------------------
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@@ -162,10 +206,20 @@ pub struct ChunkContext {
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/// Derive a `ChunkContext` for the chunk at `chunk_pos` on the 64 m grid.
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///
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/// Pure function of `(seed, body_id, district, chunk_pos)`. Takes the covering
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/// district's `DistrictProfile`; in the future a blend of adjacent profiles will
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/// handle cross-district chunk seams, but for the walking skeleton one profile
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/// is sufficient.
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/// Pure function of `(seed, body_id, district, chunk_pos, secondary)`.
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///
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/// `secondary` supplies the adjacent `DistrictProfile` and a `blend_weight`
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/// (255 = fully primary, 128 = 50-50) for cross-district terrain blending
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/// (T-1042, D-239 §4/§7). Pass `None` for interior chunks. The caller is
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/// responsible for detecting whether the chunk lies within one chunk (64 m)
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/// of a district boundary and supplying the adjacent profile.
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///
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/// When `secondary` is `Some`, the context-level continuous params
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/// (`meander_wavelength_m`, `channel_width_m`, `meander_phase`) are blended
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/// here using integer arithmetic (D-010). The voxel-level params (`elev_q`,
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/// `moisture_q`) are blended in `derive_voxel_column` before family dispatch.
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/// Morphology family selection always uses the **primary** district's zone —
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/// seams stay sharp (D-239 §7).
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///
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/// ## Seed usage
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///
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@@ -178,6 +232,7 @@ pub fn derive_chunk_context(
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body_id: &str,
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district: &DistrictProfile,
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chunk_pos: ChunkPos,
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secondary: Option<(&DistrictProfile, u8)>,
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) -> ChunkContext {
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// District-scale seed — features with wavelength > 64 m derive from here.
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// Keyed on the chunk position mapped to district-scale units: `>>
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@@ -199,12 +254,15 @@ pub fn derive_chunk_context(
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// Meander phase — district-scale integer offset so the channel is consistent
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// across all chunks in the same district. 0–255.
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let meander_phase = (district_seed.seed() >> 8) as u8;
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let primary_meander_phase = (district_seed.seed() >> 8) as u8;
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// Meander wavelength — derived from slope and morphology, district-scale.
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// Lower slope → longer wavelength (wider meanders); integer inputs, f64 result
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// is positional physics (D-239 §4, not a gate comparison).
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let meander_wavelength_m = derive_meander_wavelength(district);
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let primary_wavelength_m = derive_meander_wavelength(district);
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// Channel width from primary district — integer metres (D-010).
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let primary_channel_width = derive_channel_width(district);
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// District-anchored feature axes (T-1040/T-1041, D-239 §10): channel and
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// landform centrelines have wavelength > 64 m, so their position derives
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@@ -218,6 +276,66 @@ pub fn derive_chunk_context(
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derive_district_anchor(cross_chunk, (district_seed.seed() >> 16) & 0xFFFF);
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let coast_anchor_m = derive_district_anchor(along_chunk, (district_seed.seed() >> 32) & 0xFFFF);
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// ── Cross-district blending of context-level continuous params (T-1042) ──
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//
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// When a secondary district is supplied, blend `meander_wavelength_m`,
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// `channel_width_m`, and `meander_phase` between the primary and secondary
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// district values. These are the context-level continuous positional params
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// (D-239 §4; spec: "blend them on the context, do NOT re-read from the
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// profile in the blend path"). All integer arithmetic (D-010).
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//
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// Morphology family, basin direction, feature anchors, and has_active_channel
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// are NOT blended — they are structural decisions driven by the primary
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// district only (D-239 §7: morphology seams stay sharp).
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let (blend_weight, secondary_stored) = match secondary {
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Some((sec, weight)) => {
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let sec_wavelength = derive_meander_wavelength(sec);
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let sec_channel_width = derive_channel_width(sec);
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let sec_phase = {
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// Secondary district's meander phase uses a secondary seed so it
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// differs from the primary (different district-scale chunk id).
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// We approximate: use the secondary's wavelength-derived phase
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// as an integer representation of its channel geometry. For a
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// well-defined phase, we re-derive from the secondary's slope and
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// moisture as a deterministic position-independent proxy.
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// Integer arithmetic (D-010).
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(sec.slope_q.wrapping_add(sec.moisture_q) as u8)
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.wrapping_add(primary_meander_phase / 2)
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};
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let w = weight as i32;
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let w_sec = 255 - w;
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// Integer lerp: `(a * w + b * w_sec + 127) / 255`.
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// The +127 biases the division round to nearest (symmetric at w=128).
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let blended_phase =
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((primary_meander_phase as i32 * w + sec_phase as i32 * w_sec + 127) / 255) as u8;
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let blended_wavelength =
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(primary_wavelength_m * w as f64 + sec_wavelength * w_sec as f64) / 255.0;
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let blended_channel_width =
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(primary_channel_width * w + sec_channel_width * w_sec + 127) / 255;
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(
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weight,
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Some((
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blended_phase,
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blended_wavelength,
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blended_channel_width,
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sec.clone(),
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)),
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)
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}
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None => (255u8, None),
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};
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let (meander_phase, meander_wavelength_m, primary_channel_width_final, secondary_profile) =
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match secondary_stored {
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Some((ph, wl, cw, prof)) => (ph, wl, cw, Some(prof)),
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None => (
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primary_meander_phase,
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primary_wavelength_m,
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primary_channel_width,
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None,
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),
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};
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// Active channel — water presence (ocean_fraction_q >= 10 indicates a
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// perennial waterway or water body covers at least 10% of the district) AND
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// the channel's swept band around the district anchor crosses this chunk
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@@ -228,15 +346,14 @@ pub fn derive_chunk_context(
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// The band is generous (it must cover every chunk that can contain channel,
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// levee, or warped-channel voxels — a gate-off chunk renders dry), using
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// the larger MeanderReach amplitude (wavelength/4) for both channel families.
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let channel_width = derive_channel_width(district);
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let has_active_channel = district.ocean_fraction_q >= 10 && {
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let wavelength_i = (meander_wavelength_m as i32).max(10);
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let amplitude_max = (wavelength_i / 4).max(3);
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let edge_max = (channel_width / 2).max(2) + 3; // half-width + max edge jitter
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// Floor: the BraidedDelta belt reaches anchor ±(32 thread-centre + 4
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// thread-half) before warp regardless of wavelength — the band must
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// cover it even at the short-wavelength extreme (costs ≤4 m of extra
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// gate generosity for the other families).
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let edge_max = (primary_channel_width_final / 2).max(2) + 3; // half-width + max edge jitter
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// Floor: the BraidedDelta belt reaches anchor ±(32 thread-centre + 4
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// thread-half) before warp regardless of wavelength — the band must
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// cover it even at the short-wavelength extreme (costs ≤4 m of extra
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// gate generosity for the other families).
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let reach = (amplitude_max + edge_max + LEVEE_BAND_MAX_M).max(32 + 4) + WARP_BOUND_M;
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let cross_lo = cross_chunk * CHUNK_M;
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let cross_hi = cross_lo + CHUNK_M - 1;
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@@ -244,7 +361,11 @@ pub fn derive_chunk_context(
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};
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// Channel width — integer metres; 0 when no active channel in this chunk.
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let channel_width_m = if has_active_channel { channel_width } else { 0 };
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let channel_width_m = if has_active_channel {
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primary_channel_width_final
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} else {
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0
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};
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ChunkContext {
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basin_direction,
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@@ -254,6 +375,38 @@ pub fn derive_chunk_context(
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channel_width_m,
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channel_anchor_m,
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coast_anchor_m,
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secondary: secondary_profile,
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blend_weight,
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}
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}
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/// Compute the cross-district blend weight for a chunk position (T-1042).
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///
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/// Returns `(is_near_boundary, blend_weight)` for the given chunk's district
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/// proximity on either axis. `blend_weight` is 255 when interior (no blend),
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/// or 128 when the chunk is the outermost within its district on either axis
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/// (one chunk from the district boundary). The `is_near_boundary` flag is `true`
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/// only when `blend_weight < 255`.
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///
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/// The caller uses `is_near_boundary` to decide whether to look up the adjacent
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/// `DistrictProfile` and supply it to `derive_chunk_context`. Only the last chunk
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/// of a district (chunk index `CHUNKS_PER_DISTRICT - 1` = 31 within the district)
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/// triggers a blend; the first chunk of the next district does not — this way the
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/// blend seam is always on the outgoing side, and the incoming district's first
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/// chunk reads clean from its own primary profile.
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///
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/// Integer arithmetic (D-010).
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pub fn district_boundary_blend_weight(chunk_pos: ChunkPos) -> (bool, u8) {
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// Chunk index within its district on each axis (0..32).
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let cx = chunk_pos.0.rem_euclid(scale::CHUNKS_PER_DISTRICT);
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let cy = chunk_pos.1.rem_euclid(scale::CHUNKS_PER_DISTRICT);
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// The last chunk (index 31) is within 64 m of the district boundary.
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let near_x = cx == scale::CHUNKS_PER_DISTRICT - 1;
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let near_y = cy == scale::CHUNKS_PER_DISTRICT - 1;
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if near_x || near_y {
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(true, 128u8)
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} else {
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(false, 255u8)
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}
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}
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@@ -389,7 +542,7 @@ mod tests {
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/// The chunk of district (0, 0) whose cross-range contains the district's
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/// channel anchor — guaranteed inside the T-1040 channel band.
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fn anchor_chunk_pos(world_seed: u64, body_id: &str, district: &DistrictProfile) -> ChunkPos {
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let probe = derive_chunk_context(world_seed, body_id, district, (0, 0));
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let probe = derive_chunk_context(world_seed, body_id, district, (0, 0), None);
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let idx = probe.channel_anchor_m.div_euclid(CHUNK_M);
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match probe.basin_direction {
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BasinDirection::North | BasinDirection::South => (idx, 0),
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@@ -400,8 +553,8 @@ mod tests {
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#[test]
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fn derive_chunk_context_is_deterministic() {
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let district = alluvial_district();
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let a = derive_chunk_context(42, "GJ1c", &district, (10, 20));
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let b = derive_chunk_context(42, "GJ1c", &district, (10, 20));
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let a = derive_chunk_context(42, "GJ1c", &district, (10, 20), None);
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let b = derive_chunk_context(42, "GJ1c", &district, (10, 20), None);
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assert_eq!(a.basin_direction, b.basin_direction);
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assert_eq!(a.meander_phase, b.meander_phase);
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assert_eq!(a.meander_wavelength_m, b.meander_wavelength_m);
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@@ -412,8 +565,8 @@ mod tests {
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#[test]
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fn different_positions_yield_different_phases() {
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let district = alluvial_district();
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let a = derive_chunk_context(42, "GJ1c", &district, (0, 0));
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let b = derive_chunk_context(42, "GJ1c", &district, (200, 100));
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let a = derive_chunk_context(42, "GJ1c", &district, (0, 0), None);
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let b = derive_chunk_context(42, "GJ1c", &district, (200, 100), None);
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// Different district-scale ids → different phases (high probability).
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assert_ne!(
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a.meander_phase, b.meander_phase,
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@@ -427,7 +580,7 @@ mod tests {
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// T-1040: the channel is district-anchored — the chunk under the anchor
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// must claim it (ocean_fraction_q=15 → water present).
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let pos = anchor_chunk_pos(42, "GJ1c", &district);
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let ctx = derive_chunk_context(42, "GJ1c", &district, pos);
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let ctx = derive_chunk_context(42, "GJ1c", &district, pos, None);
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assert!(
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ctx.has_active_channel,
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"anchor-covering chunk of a watered district must have active channel"
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@@ -443,7 +596,7 @@ mod tests {
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let district = alluvial_district();
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let (anchor_pos, probe) = {
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let pos = anchor_chunk_pos(42, "GJ1c", &district);
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(pos, derive_chunk_context(42, "GJ1c", &district, pos))
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(pos, derive_chunk_context(42, "GJ1c", &district, pos, None))
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};
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// 8 cross-chunks away (512 m) is past any band reach but still inside
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// district (0, 0) — the anchor margin keeps the anchor chunk in [3, 12].
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@@ -457,7 +610,7 @@ mod tests {
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BasinDirection::North | BasinDirection::South => (far_idx, 0),
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BasinDirection::East | BasinDirection::West => (0, far_idx),
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};
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let far_ctx = derive_chunk_context(42, "GJ1c", &district, far_pos);
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let far_ctx = derive_chunk_context(42, "GJ1c", &district, far_pos, None);
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assert!(
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!far_ctx.has_active_channel,
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"chunk {far_pos:?} outside the channel band must not claim a channel"
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@@ -476,9 +629,9 @@ mod tests {
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// T-1040/T-1041: feature anchors are a district property — identical for
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// every chunk of the district, and positioned inside the district's extent.
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let district = alluvial_district();
|
||||
let base = derive_chunk_context(42, "GJ1c", &district, (0, 0));
|
||||
let base = derive_chunk_context(42, "GJ1c", &district, (0, 0), None);
|
||||
for pos in [(1, 0), (0, 1), (15, 15), (7, 12)] {
|
||||
let ctx = derive_chunk_context(42, "GJ1c", &district, pos);
|
||||
let ctx = derive_chunk_context(42, "GJ1c", &district, pos, None);
|
||||
assert_eq!(
|
||||
ctx.channel_anchor_m, base.channel_anchor_m,
|
||||
"channel anchor must be district-constant (chunk {pos:?})"
|
||||
@@ -495,7 +648,7 @@ mod tests {
|
||||
// (1000, -750) → district (1000 >> 5, -750 >> 5) = (31, -24); the cross
|
||||
// axis (and thus which district index the channel anchor sits in) depends
|
||||
// on the basin direction.
|
||||
let far = derive_chunk_context(42, "GJ1c", &district, (1000, -750));
|
||||
let far = derive_chunk_context(42, "GJ1c", &district, (1000, -750), None);
|
||||
let dm = scale::DISTRICT_M;
|
||||
assert!(
|
||||
(31 * dm..32 * dm).contains(&far.channel_anchor_m)
|
||||
@@ -520,7 +673,7 @@ mod tests {
|
||||
moisture_q: 5,
|
||||
vegetation_class: VegetationClass::Barren,
|
||||
};
|
||||
let ctx = derive_chunk_context(42, "dry_body", &district, (5, 5));
|
||||
let ctx = derive_chunk_context(42, "dry_body", &district, (5, 5), None);
|
||||
assert!(
|
||||
!ctx.has_active_channel,
|
||||
"arid district with ocean_fraction_q=0 must not have active channel"
|
||||
@@ -533,7 +686,7 @@ mod tests {
|
||||
// the channel (T-1040 gating zeroes the width elsewhere).
|
||||
let district = alluvial_district();
|
||||
let pos = anchor_chunk_pos(42, "GJ1c", &district);
|
||||
let ctx = derive_chunk_context(42, "GJ1c", &district, pos);
|
||||
let ctx = derive_chunk_context(42, "GJ1c", &district, pos, None);
|
||||
assert!(
|
||||
(3..=15).contains(&ctx.channel_width_m),
|
||||
"channel_width_m {} out of game-feel range [3, 15]",
|
||||
@@ -544,7 +697,7 @@ mod tests {
|
||||
#[test]
|
||||
fn meander_wavelength_within_physics_range() {
|
||||
let district = alluvial_district();
|
||||
let ctx = derive_chunk_context(42, "GJ1c", &district, (5, 5));
|
||||
let ctx = derive_chunk_context(42, "GJ1c", &district, (5, 5), None);
|
||||
// AlluvialPlain flat (slope_q=5): should be near max wavelength.
|
||||
assert!(
|
||||
ctx.meander_wavelength_m > 400.0 && ctx.meander_wavelength_m < 700.0,
|
||||
|
||||
Reference in New Issue
Block a user