- Add character_archetype to StartupMessage with serde default (Detective) - Bump PROTOCOL_VERSION to 19 - Add escalate_tells_on_activation() and expire_routine_deviations() systems - RoutineDeviation inserted on triangle NPCs with 300-tick TTL - Add TickerPool resource with deterministic SimRng rotation (200 ticks) - Emit current_ticker in ObserverSnapshot when player is in bar zone - Load ticker YAML from district content directories Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -95,7 +95,7 @@ pub const MAP_HEIGHT: i32 = 125;
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/// is intentional for deterministic test setups but should be revisited
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/// if Gauntlet is ever served by the production startup pipeline.
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#[cfg(feature = "gauntlet")]
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pub fn setup_gauntlet(app: &mut App) {
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pub fn setup_gauntlet(app: &mut App, archetype: crate::bridge::types::CharacterArchetype) {
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// Start with a fully blocked map, then carve rooms and corridors.
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let mut walkability = WalkabilityMap::new_blocked(MAP_WIDTH, MAP_HEIGHT, 1);
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@@ -192,6 +192,8 @@ pub fn setup_gauntlet(app: &mut App) {
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// Spawn at Hub center: absolute (50, 58)
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let profile = MovementProfile::smuggler();
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let player_pos = TilePosition::new(50, 58, 0);
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let mut monologue_state = MonologueState::default();
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monologue_state.character = archetype.as_monologue_key().to_string();
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let player = app
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.world_mut()
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.spawn((
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@@ -200,7 +202,7 @@ pub fn setup_gauntlet(app: &mut App) {
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Facing::default(),
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KnowledgeGraph::new(),
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NearbyInteractionBuffer::default(),
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MonologueState::default(),
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monologue_state,
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MonologueBuffer::default(),
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SprintAnomalyQueue::default(),
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ScanEventBuffer::default(),
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@@ -212,6 +214,7 @@ pub fn setup_gauntlet(app: &mut App) {
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crate::simulation::pressure::CharacterPressure::default(),
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))
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.id();
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app.world_mut().entity_mut(player).insert(archetype);
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registry.register(player);
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// --- Hub signs (StableId 1-4) ---
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@@ -695,7 +698,7 @@ mod tests {
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app.add_plugins(crate::knowledge::KnowledgePlugin);
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app.add_plugins(crate::npc::NpcPlugin);
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setup_gauntlet(&mut app);
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setup_gauntlet(&mut app, crate::bridge::types::CharacterArchetype::default());
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// Run all 29 world-query invariants against the fully-initialized gauntlet world.
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invariants::run_invariants(app.world_mut());
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@@ -715,7 +718,7 @@ mod tests {
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app.add_plugins(crate::knowledge::KnowledgePlugin);
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app.add_plugins(crate::npc::NpcPlugin);
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setup_gauntlet(&mut app);
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setup_gauntlet(&mut app, crate::bridge::types::CharacterArchetype::default());
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let wm = app.world().resource::<WalkabilityMap>();
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// Hub center at (50, 58) must be walkable
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@@ -729,7 +732,7 @@ mod tests {
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app.add_plugins(crate::knowledge::KnowledgePlugin);
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app.add_plugins(crate::npc::NpcPlugin);
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setup_gauntlet(&mut app);
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setup_gauntlet(&mut app, crate::bridge::types::CharacterArchetype::default());
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let wm = app.world().resource::<WalkabilityMap>();
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// North wall segment at absolute (90, 54) should be blocked
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@@ -745,7 +748,7 @@ mod tests {
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app.add_plugins(crate::knowledge::KnowledgePlugin);
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app.add_plugins(crate::npc::NpcPlugin);
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setup_gauntlet(&mut app);
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setup_gauntlet(&mut app, crate::bridge::types::CharacterArchetype::default());
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let wm = app.world().resource::<WalkabilityMap>();
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// corridor-E center should be walkable
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@@ -759,7 +762,7 @@ mod tests {
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app.add_plugins(crate::knowledge::KnowledgePlugin);
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app.add_plugins(crate::npc::NpcPlugin);
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setup_gauntlet(&mut app);
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setup_gauntlet(&mut app, crate::bridge::types::CharacterArchetype::default());
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let registry = app.world().resource::<EntityRegistry>();
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