docs(assets): per-class production briefs + template + formal deferral register (T-1049)
The asset-brief template (scope/visual-reference/naming/gen-path/ acceptance, one page) and five real briefs — station walls, rural walls, doors, floors, furniture/props — each citing its D-235 axis tokens and palette.md register rows (or the D-257 toon default), conventions.md naming/mask/footprint rules, and the image-gen -> glb-gen -> promotion path with concrete acceptance counts. Doors carry the negative no-state-frame-files constraint (runtime mechanism stays Phase 5); furniture/props' first acceptance is promoting the three unpromoted spike GLBs. deferred.md is the formal register for the T-1051 four (lamp posts, barns, TVs, billboards) + cars/Q-067, with rationale and revisit triggers — satisfying T-1051's own 'or record formal deferral' deliverable. Child stories under T-961 are created lead-side at merge. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -26,6 +26,17 @@ Per **[D-244](../../../governance/decisions/architecture.md#d-244)**: the in-wor
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Naming, mask-sidecar, D-235-keyed texture, and multi-tile footprint
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conventions: [conventions.md](conventions.md).
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## Per-Class Briefs
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Each asset class entering production is gated on a one-page brief —
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[../briefs/](../briefs/) — covering scope, visual reference, naming,
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generation path, and acceptance (template: [../_templates/asset-brief.md](../_templates/asset-brief.md)).
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Briefed this batch (T-1049): [station walls](../briefs/station-walls.md),
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[rural walls](../briefs/rural-walls.md), [doors](../briefs/doors.md),
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[floors](../briefs/floors.md), [furniture/props](../briefs/furniture-props.md).
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Formally deferred (not briefed): lamp posts, TVs, billboards, barns, cars —
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see [../briefs/deferred.md](../briefs/deferred.md).
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## Palette
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See [palette.md](palette.md) for art direction: camera (D-148 gameplay / D-019
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