Merge remote-tracking branch 'origin/main' into planning

# Conflicts:
#	CHANGELOG.md
#	content/_meta/README.md
#	content/_meta/npc-authoring-style-guide.md
#	wiki/_templates/cultural-group.md
#	wiki/_templates/institution.md
#	wiki/_templates/star-system.md
#	wiki/characters/devra.md
#	wiki/characters/drin.md
#	wiki/characters/harek.md
#	wiki/characters/lera-sessik.md
#	wiki/characters/maret-korr.md
#	wiki/characters/naia-tamm.md
#	wiki/characters/nils-davan.md
#	wiki/characters/pell.md
#	wiki/characters/renn.md
#	wiki/characters/resha.md
#	wiki/characters/sabel.md
#	wiki/characters/sera-venn.md
#	wiki/characters/torek-lintar.md
#	wiki/characters/voss.md
#	wiki/star-systems/krenn/index.md
This commit is contained in:
2026-03-14 00:24:53 +01:00
575 changed files with 5163 additions and 6440 deletions
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---
title: "Sprint 2 — Client Briefing"
description: "Camera lock, tile rendering engine, fog overlay rendering, entity sprite management"
type: sprint
status: archived
sprint: 2
team: "client"
---
# Sprint 2: See — Client Tasks
**Goal:** Fog of perception working through the bridge — server computes LOS visibility, client renders fog.
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---
title: "Sprint 2 — Copy Briefing"
description: "Knowledge vocabulary definition, FactId categories, entity-attributes keys"
type: sprint
status: archived
sprint: 2
team: "copy"
---
# Sprint 2: See — Copy Tasks
**Goal:** Define the knowledge vocabulary that content authoring requires. Deliver the FactId categories, known_attributes keys, and RelationshipState transition patterns for v0.1.
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---
title: "Sprint 2 — Joint Briefing"
description: "Shadowcasting algorithm selection, ObserverSnapshot v2 schema, knowledge graph integration"
type: sprint
status: archived
sprint: 2
team: "joint"
---
# Sprint 2: See — Joint Tasks
**Goal:** Fog of perception working through the bridge — server computes LOS visibility, client renders fog.
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---
title: "Sprint 2 — Server Briefing"
description: "Shadowcasting algorithm, vision cone implementation, ObserverSnapshot v2 schema"
type: sprint
status: archived
sprint: 2
team: "server"
---
# Sprint 2: See — Server Tasks
**Goal:** Fog of perception working through the bridge — server computes LOS visibility, client renders fog.