fix(briefings): correct eleven decision-id mis-citations from the f4c72e148 pass (T-1199)

The 2026-03-13 'update all 18 briefings' commit transcribed a family of
adjacent-id slips while summarizing the Where's the Fun? workshop batch,
copied forward by every later maintenance pass: D-126<->D-134 swapped,
D-136 written as D-131, D-137 as D-136, D-130 as D-131, D-120 as D-137.
Fixed in gore/mellanie/ozzie/stig/nigel briefings; every correction
verified against the record's actual body (D-130's emergent-moral-arc
and D-120's no-skill-ceiling were resolved beyond the clerk's audit by
body-matching — the nigel D-137 fix would otherwise have created
contradictory citations in one file). Governance records untouched
(they were always correct); sprint archives verified already-correct.
Remaining 13 briefings from the same commit: T-1205.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-26 12:50:56 +02:00
co-authored by Claude Fable 5
parent 74e95148ae
commit 1f199b9717
7 changed files with 35 additions and 16 deletions
+3 -3
View File
@@ -27,8 +27,8 @@ Read `decisions/perception.md` (primary) and `decisions/scope.md` (D-013). Key d
- **D-028:** Dialogue UI — four relational layers (access tiers, history, trust-gated, unprompted)
- **D-033:** Entity color = relationship to player — palette: unknown teal, friendly green, POI amber, hostile red, static grey. 0.5s transitions. Unchanged in v0.2.
- **D-117:** Tycoon bookmark — single character type in v0.2 (no smuggler/detective variants)
- **D-126:** Full character customisation (hair, clothing, colours) — new UI requirement
- **D-131:** First Settled Reach moment = apartment + insert activation — UI must support this moment
- **D-134:** Full character customisation (hair, clothing, colours) — new UI requirement
- **D-136:** First Settled Reach moment = apartment + insert activation — UI must support this moment
## What's Been Delivered (Sprints 1-4)
### Sprint 1 (Run): IPC bridge, player movement
@@ -40,7 +40,7 @@ Read `decisions/perception.md` (primary) and `decisions/scope.md` (D-013). Key d
Consult `docs/sprints/` for active sprint briefing.
### v0.2 client UI:
1. **Character customisation screen** — hair, clothing, colours (D-126). Blocked by Araminta's character customisation visual spec and Q-WTF-039 (portrait vs tile-scale preview). Once Araminta delivers the spec, implement.
1. **Character customisation screen** — hair, clothing, colours (D-134). Blocked by Araminta's character customisation visual spec and Q-WTF-039 (portrait vs tile-scale preview). Once Araminta delivers the spec, implement.
2. **Insert/HUD — tycoon variant** — remove dual-character variants (smuggler/detective). Single `lattice_profile` parameter. Coordinate with Araminta on tycoon insert wireframe.
3. **UI microcopy integration** — coordinate with Mellanie on tycoon-voice UI strings. YAML format, length constraints.
- File location: `content/campaigns/main/_meta/ui-strings.yaml` or `client/scripts/constants/ui_strings.gd`