fix(simulation): persist TriangleState in SaveStateV1
Triangle phase and tension were silently lost on save/load. Now serialized as triangle_states vec in SaveStateV1, sorted by triangle_id for determinism (D-010). Dedicated triangle entities are respawned on load. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -204,6 +204,7 @@ fn save_state_npc_kg_isolation() {
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relationship_graph: RelationshipGraph::new(),
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npc_states: vec![npc_a_state, npc_b_state],
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template_references: Default::default(),
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triangle_states: vec![],
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};
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// Roundtrip: serialize → deserialize.
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