From 18b852fae604ed291633cc7d5b647dc477e3a6fa Mon Sep 17 00:00:00 2001 From: Jeroen Schweitzer Date: Mon, 23 Feb 2026 11:57:20 +0100 Subject: [PATCH] chore(meta): update changelog Co-Authored-By: Claude Opus 4.6 --- CHANGELOG.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 112c585b4..64099f150 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,6 +7,9 @@ Format based on [Keep a Changelog](https://keepachangelog.com/). ## [Unreleased] ### Added +- d2-diagram skill — text-to-diagram generation with project defaults (theme 200, dagre, PNG) +- frame0-wireframe skill — UI wireframing via Frame0 HTTP API, replaces MCP dependency with bash+curl +- 16 decision diagrams — architecture, data-flow, entity, state, and UI categories covering all project decisions - Tilemap z-layer filtering — FloorTiles renders z=0 only, z=1/z>1 reserved for future layer nodes (#71, D-049) - Entity 24x32 footprint per D-044 visual hierarchy — split ENTITY_SIZE into WIDTH/HEIGHT with separate offsets (#72) - Follow target stub on GameState — `follow_target_id` field ready for server #241 Follow verb