assets(client): update character clothing GLBs + add body textures
Updated clothing models (boots_work, coveralls_basic, jacket_utility, pants_cargo, shirt_henley) for average_m and reference variants. Added segmented body textures (BaseColor, Normal, Roughness) for all body types: average_f, average_m, child, heavy_f, heavy_m, muscular_f, muscular_m, teen_f, teen_m. Sprint 28 character visuals work. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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