feat(ui): entity-anchored dialogue log with keyboard selection
Log entries store entity IDs and resolve display names at render time from _entity_display lookup — enables retroactive name update when player learns an NPC's real name. Color index from server replaces name-hash coloring for stable NPC colors. Dialogue options: switched RichTextLabel to Label (fixes stacking bug), added 1/2/3 number key selection, numbered option labels. Interaction list: added background panel, mouse hover highlighting, click-to-interact, pointing hand cursor. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -43,5 +43,5 @@ passive_opacity: 0.9
|
||||
# ENTRY TIMING
|
||||
# All entry types share the same lifetime and fade duration.
|
||||
# ============================================================
|
||||
entry_lifetime_seconds: 15.0
|
||||
entry_fade_seconds: 3.0
|
||||
entry_lifetime_seconds: 45.0
|
||||
entry_fade_seconds: 5.0
|
||||
|
||||
Reference in New Issue
Block a user