fix(simulation): address PR #42 review — 8 items from Hoshe and Tyre
1. Sound producers: document empty v0.1 pipeline explicitly (critical) 2. Routine tests: add ActiveSim to 3 tests that passed trivially 3. Rename _observer_pos → observer_pos (used at line 191) 4. Add FactionOnly positive test case (matching faction_id) 5. Fix stale doc comment "Current: 9" → 10 in ObserverSnapshot 6. Remove orphaned SimulationTier/LastInteraction/ScopeTag types 7. Add tracing::warn on FactionOnly non-numeric parse failure 8. Document Medium-range occlusion gap as TODO in audible_at 9. Insert SoundEventQueue in observer test setup_world Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -15,6 +15,7 @@ fn setup_world(width: i32, height: i32) -> World {
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world.init_resource::<EntityRegistry>();
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world.init_resource::<VisibilityGeometry>();
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world.init_resource::<ActivePerceptionMode>();
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world.init_resource::<crate::simulation::sound::SoundEventQueue>();
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world
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}
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