class AtmosphereData:
enum {
	WATER,
	AIR,
	SMOKY,
}
var _toxigen :float
var _type :int

func _init(type := AIR, toxigen := 0.0) -> void:
	_type = type
	_toxigen = toxigen
# some comment, and an row staring with an space to simmulate invalid formatting


# seter func with default values
func set_data(type := AIR, toxigen := 0.0) -> void:
	_type = type
	_toxigen = toxigen

static func to_atmosphere(_value :Dictionary) -> AtmosphereData:
	return null
