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https://github.com/pewdiepie-archdaemon/odysseus.git
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46 lines
2.1 KiB
Python
46 lines
2.1 KiB
Python
from pathlib import Path
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from tests.helpers.stylesheets import app_css
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ROOT = Path(__file__).resolve().parents[1]
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CONTROLS = (ROOT / "static/js/editor/build/controls.js").read_text(encoding="utf-8")
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AI_MISC = (ROOT / "static/js/editor/ai-tools-misc.js").read_text(encoding="utf-8")
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STYLE = app_css()
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def test_layer_footer_has_separate_add_layer_and_fx_buttons():
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assert 'id="ge-add-layer"' in CONTROLS
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assert 'id="ge-add-fx"' in CONTROLS
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assert 'class="ge-add-fx-glyph"' in CONTROLS
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# the fx button sits right next to the plain new-layer button
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assert CONTROLS.index('id="ge-add-layer"') < CONTROLS.index('id="ge-add-fx"')
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def test_plus_button_adds_a_pixel_layer_directly():
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# ge-add-layer no longer opens a menu, it adds a raster layer immediately
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assert "const addButton = document.getElementById('ge-add-layer');" in AI_MISC
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assert "addButton?.addEventListener('click', event => {" in AI_MISC
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assert "addEmptyLayer();" in AI_MISC
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# the combined pixel+adjustment menu is gone
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assert 'data-layer-kind="raster"' not in AI_MISC
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assert "Pixel Layer" not in AI_MISC
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def test_new_layer_is_inserted_above_the_selected_layer():
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block = AI_MISC[AI_MISC.index("function addEmptyLayer()"):AI_MISC.index("const buildFxMenu")]
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assert "const activeIndex = state.layers.findIndex(item => item.id === state.activeLayerId);" in block
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assert "const insertIndex = activeIndex >= 0 ? activeIndex + 1 : state.layers.length;" in block
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assert "state.layers.splice(insertIndex, 0, layer);" in block
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# it must not jump to the very top of the stack
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assert "state.layers.push(layer);" not in block
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def test_fx_button_opens_the_adjustment_menu():
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assert "const buildFxMenu = (anchor) => {" in AI_MISC
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assert "const addFxButton = document.getElementById('ge-add-fx');" in AI_MISC
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assert "buildFxMenu(addFxButton);" in AI_MISC
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# the fx menu still offers adjustment-layer types through the shared popup
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assert 'data-adjustment-type="curves"' in AI_MISC
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assert "openAdjustmentLayer?.(button.dataset.adjustmentType, anchor)" in AI_MISC
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assert ".ge-add-fx-glyph" in STYLE
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