Files
odysseus/static/js/editor/brush-engine.js
T

76 lines
2.4 KiB
JavaScript

/**
* Device-independent brush sampling. Rendering stays in stroke-pipeline.js;
* this module only turns irregular pointer input into evenly spaced samples.
*/
export function normalisePressure(value) {
const pressure = Number(value);
if (!Number.isFinite(pressure) || pressure <= 0) return 1;
return Math.max(0.01, Math.min(1, pressure));
}
export function pressureValue(base, pressure, enabled, minimum = 0.08) {
if (!enabled) return base;
return base * Math.max(minimum, normalisePressure(pressure));
}
export function createBrushSampler({ getDiameter, getSpacing, getSmoothing, emit }) {
let emitted = null;
let filtered = null;
let remainder = 0;
const output = (sample) => {
emitted = { ...sample };
emit(emitted);
};
const begin = (sample) => {
emitted = null;
filtered = { ...sample, pressure: normalisePressure(sample.pressure) };
remainder = 0;
output(filtered);
};
const add = (sample) => {
const raw = { ...sample, pressure: normalisePressure(sample.pressure) };
if (!filtered || !emitted) return begin(raw);
const smoothing = Math.max(0, Math.min(0.95, Number(getSmoothing()) || 0));
const response = 1 - smoothing;
filtered = {
x: filtered.x + (raw.x - filtered.x) * response,
y: filtered.y + (raw.y - filtered.y) * response,
pressure: filtered.pressure + (raw.pressure - filtered.pressure) * response,
};
const start = { ...emitted };
const dx = filtered.x - start.x;
const dy = filtered.y - start.y;
const distance = Math.hypot(dx, dy);
if (!distance) return;
const diameter = Math.max(1, Number(getDiameter()) || 1);
const spacing = Math.max(0.5, diameter * Math.max(0.01, Number(getSpacing()) || 0.01));
let travelled = spacing - remainder;
while (travelled <= distance) {
const t = travelled / distance;
output({
x: start.x + dx * t,
y: start.y + dy * t,
pressure: start.pressure + (filtered.pressure - start.pressure) * t,
});
travelled += spacing;
}
remainder = Math.max(0, distance - (travelled - spacing));
};
const end = (sample) => {
if (sample && emitted) {
const finalSample = { ...sample, pressure: normalisePressure(sample.pressure) };
if (Math.hypot(finalSample.x - emitted.x, finalSample.y - emitted.y) > 0.25) output(finalSample);
}
emitted = null;
filtered = null;
remainder = 0;
};
return { begin, add, end };
}