Files
odysseus/tests/e2e/photo-editor/refresh-recovery.spec.js
T

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JavaScript

const { test, expect } = require('@playwright/test');
const { dragOnCanvas, editorState, openBlankEditor, waitForDraft } = require('./helpers.js');
test('active editor draft reopens after a hard refresh', async ({ page }) => {
await openBlankEditor(page, { width: 240, height: 180 }, 'Refresh recovery E2E');
await page.locator('.ge-tool-btn[data-tool="brush"]').click();
await dragOnCanvas(page, { x: 0.2, y: 0.3 }, { x: 0.8, y: 0.7 });
const before = await editorState(page);
const draftId = await waitForDraft(page);
await page.reload({ waitUntil: 'domcontentloaded' });
await expect(page.locator('#gallery-editor-tab')).toBeVisible({ timeout: 20_000 });
await expect(page.locator('.gallery-editor')).toBeVisible({ timeout: 20_000 });
await expect.poll(async () => (await editorState(page)).draftId, { timeout: 20_000 }).toBe(draftId);
await expect.poll(async () => (await editorState(page)).documentRenderReady, { timeout: 20_000 }).toBe(true);
const after = await editorState(page);
expect(after.layers).toEqual(before.layers);
expect(after.dimensions).toEqual(before.dimensions);
});