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fix(skills): inject published skills when Auto-approve is off (#6643)
With Auto-approve OFF the agent loop asked get_relevant_skills for min_confidence=2.0, meant as 'published only'. The gate applies the confidence check to published skills too, and confidence is 0-1, so no user skill was ever injected, published or not. The explicit-activation path already treats OFF as status == published. Add a published_only flag to get_relevant_skills and pass it from both callers that used the sentinel (relevance injection and the skill preflight). Auto-approve ON is unchanged: a skill still needs a passing audit and the confidence threshold. Fixes #6634
This commit is contained in:
+8
-4
@@ -10325,9 +10325,10 @@ def _has_matching_skill_for_turn(
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))))
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if max_items == 0:
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return False
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published_only = not prefs.get("auto_approve_skills", True)
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min_confidence = (
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2.0
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if not prefs.get("auto_approve_skills", True)
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0.0
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if published_only
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else float(prefs.get(
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"skill_min_confidence",
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get_setting("skill_autosave_min_confidence", 0.85),
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@@ -10344,6 +10345,7 @@ def _has_matching_skill_for_turn(
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threshold=0.25,
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max_items=max_items,
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min_confidence=min_confidence,
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published_only=published_only,
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))
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except Exception as exc:
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logger.debug("skill preflight failed (non-fatal): %s", exc)
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@@ -14952,8 +14954,9 @@ def _build_system_prompt(
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# confidence threshold. Approve OFF → published-only (no draft
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# passes). Approve ON → drafts at/above the chosen confidence
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# (0 = "All"). Falls back to the global default setting.
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if not _prefs.get("auto_approve_skills", True):
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_skill_min_conf = 2.0 # nothing draft clears it → published only
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_skill_published_only = not _prefs.get("auto_approve_skills", True)
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if _skill_published_only:
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_skill_min_conf = 0.0 # published_only decides eligibility
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else:
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try:
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_skill_min_conf = float(_prefs.get(
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@@ -14976,6 +14979,7 @@ def _build_system_prompt(
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max_items=_skill_max_injected,
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min_confidence=_skill_min_conf,
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available_toolsets=relevant_tools,
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published_only=_skill_published_only,
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) if _skill_max_injected > 0 else []
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else:
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# Explicit client activation chooses which eligible skill
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