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// Odysseus UI — startup shell sequencing
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// ES6 module — no application dependencies, DOM only.
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//
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// Revealing the application shell, retiring the boot loader, settling the
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// sidebar's own loading state, and firing a deferred URL route are separate
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// startup concerns that used to sit inline in app.js behind a single promise.
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// They live here so each step has one owner and so the whole contract can be
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// exercised directly (tests/test_startup_shell_js.py) without booting the app.
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const LOADER_ID = 'app-loader';
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const SESSION_BOOTSTRAP_ROW_ID = 'session-list-loading';
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// Route openers that read the hydrated session list. Everything else only
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// needs module wiring and must not wait on /api/sessions. `/email` spawns a
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// fresh chat, and that path falls back to the most recent session's model
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// (_createDirectChatFromPreferredModel in app.js) when there is no default
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// chat configured, so it genuinely needs the list.
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const ROUTES_NEEDING_SESSIONS = new Set(['/email']);
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let _routeOpener = null;
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let _routeOpenerNeedsSessions = false;
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function _loader() {
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return document.getElementById(LOADER_ID);
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}
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/** Run `fn` after the next paint has committed (two animation frames). */
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export function afterNextPaint(fn) {
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requestAnimationFrame(() => requestAnimationFrame(fn));
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}
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// The loader node stays in the DOM while sessions hydrate — sidebar-layout.js
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// and sessions.js both read its presence as a "still starting up" sentinel —
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// but it must stop covering, announcing, and animating over a usable shell.
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function _makeLoaderInert(loader) {
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if (!loader || loader.dataset.shellRevealed === 'true') return;
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loader.dataset.shellRevealed = 'true';
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loader.setAttribute('aria-hidden', 'true');
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loader.style.pointerEvents = 'none';
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loader.style.opacity = '0';
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// index.html's inline bootstrap animates the wave on a 150ms interval.
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// Nothing of it is visible any more, so stop rendering into it.
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try { window.__odysseusLoaderWaveStop?.(); } catch (_) {}
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}
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/**
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* Hand the shell to the user once core wiring is done. Deferred by one paint
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* so the first frame lands with the app already laid out.
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*/
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export function revealApplicationShellAfterPaint() {
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const loader = _loader();
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if (!loader || loader.dataset.shellRevealScheduled === 'true') return;
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loader.dataset.shellRevealScheduled = 'true';
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afterNextPaint(() => _makeLoaderInert(_loader()));
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}
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/** Retire the loader node for good. Safe to call after a reveal. */
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export function removeApplicationLoader() {
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const loader = _loader();
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if (!loader) return;
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_makeLoaderInert(loader);
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setTimeout(() => loader.remove(), 300);
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}
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/**
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* Turn the sidebar's bootstrap row into a failure row. The write is delayed
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* until the session renderer's frame has committed so a late success cannot
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* leave stale failure text behind.
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*/
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export function markSessionListUnavailableIfStillBootstrapping() {
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afterNextPaint(() => {
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const row = document.getElementById(SESSION_BOOTSTRAP_ROW_ID);
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if (!row) return;
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const status = row.querySelector('[data-session-list-status]') || row;
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status.textContent = 'Chats unavailable';
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});
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}
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/** True when `path`'s route opener reads the hydrated session list. */
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export function routeNeedsSessionData(path) {
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return ROUTES_NEEDING_SESSIONS.has(path);
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}
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/**
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* Stash a URL route opener for later. At the point app.js resolves the route,
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* the modules its handlers drive (the rail new-chat handler, the email
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* section header handler, sessionModule) are still being wired further down
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* the same init pass, so the opener cannot run inline.
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*/
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export function deferRouteOpener(path, opener) {
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if (!opener) return;
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_routeOpener = opener;
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_routeOpenerNeedsSessions = routeNeedsSessionData(path);
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}
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/**
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* Fire the deferred route opener if its data is ready. Called once when
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* wiring completes and again after authoritative session hydration; a route
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* that needs no session data takes the first call, one that does takes the
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* second.
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*
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* @returns {boolean} whether an opener ran.
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*/
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export function runDeferredRouteOpener({ sessionsSettled = false } = {}) {
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if (!_routeOpener) return false;
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if (_routeOpenerNeedsSessions && !sessionsSettled) return false;
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const opener = _routeOpener;
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_routeOpener = null;
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_routeOpenerNeedsSessions = false;
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try { opener(); } catch (e) { console.warn('route opener failed:', e); }
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return true;
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}
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/**
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* Drive session hydration and everything that hangs off it settling: the
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* sidebar's failure row, the loader node, and any session-dependent route.
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*
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* @param {(() => Promise<boolean>)|null} loadSessions — resolves true only
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* after the session list was authoritatively loaded and applied. Null means
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* the session module failed to load.
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*/
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export function settleSessionHydration(loadSessions) {
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const settle = (succeeded) => {
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if (!succeeded) {
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markSessionListUnavailableIfStillBootstrapping();
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// A later unrelated caller must not be able to release a stale startup
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// opener against unknown session state.
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_routeOpener = null;
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_routeOpenerNeedsSessions = false;
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}
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removeApplicationLoader();
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if (succeeded) runDeferredRouteOpener({ sessionsSettled: true });
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return succeeded;
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};
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if (!loadSessions) {
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return Promise.resolve(settle(false));
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}
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// Kick the request off synchronously — a microtask hop here would delay the
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// fetch this whole change exists to get off the critical path.
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let pending;
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try {
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pending = loadSessions();
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} catch (e) {
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console.warn('loadSessions error:', e);
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return Promise.resolve(settle(false));
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}
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return Promise.resolve(pending)
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.then(result => settle(result === true))
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.catch(e => {
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console.warn('loadSessions error:', e);
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return settle(false);
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});
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}
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