diff --git a/CHANGELOG.md b/CHANGELOG.md index 8580899..89585fe 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,6 +3,9 @@ ## [Unreleased] ### Added +- Narrative/Sandbox game mode toggle on the game setup screen +- 34 vanilla decision suppression files — only Mistborn decisions appear +- Bookmark group (bm_group_1020) and placeholder bookmark portraits - Bookmark background art for "End of an Empire" scenario - Vanilla bookmark suppression — all base-game bookmarks hidden for total conversion - 5 custom loading screen illustrations: Vin in the Mists, Luthadel Skyline, Kredik Shaw, Ashmounts, and Kelsier Overlooking — 1024x1024 DDS @@ -11,6 +14,12 @@ - Visual asset requirements document (`docs/REQUIRED_ASSETS.md`) cataloguing all ~200+ assets needed across M1-M8: trait icons, modifier icons, decision illustrations, custom map files, loading screens, bookmark art, CoA emblems, religion icons, lifestyle assets, activity assets, event backgrounds, portraits, and workshop thumbnail — with verified specs from CK3 v1.18 game files ### Fixed +- Province history now uses correct vanilla map IDs (was 1-105, now 2030-3107) +- Scripted triggers correctly distinguish active vs dormant Allomancers/Feruchemists +- Lord Ruler attention unified on variable-based system with automatic tiered modifiers +- Language pillars now have required color property +- Vanilla bookmark suppression entries include required start_date field +- Replaced 14 invalid negative add_gold calls with remove_short_term_gold - Synced project documentation with codebase: added missing directories to CLAUDE.md structure tree, removed resolved M1 item from MASTERPLAN, corrected stale cross-reference in REVIEW_NOTES ### Added