diff --git a/CHANGELOG.md b/CHANGELOG.md index e261b80..0b8d318 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -12,6 +12,7 @@ - Dynasty Rashek and House Rashek with localization - is_lord_ruler_trigger and is_playable_scadrian_trigger scripted triggers - Lord Ruler set as Steel Ministry religious head via d_steel_ministry_head title ("Sliver of Infinity") with doctrine_spiritual_head +- 3 special buildings: Kredik Shaw (prestige/dread palace), Pits of Hathsin (atium mine with gold income), Conventical of Seran (Inquisitor HQ with scheme power) — all pre-built at game start - Kelsier's crew: 10 canonical characters (Kelsier, Vin, Sazed, Breeze, Ham, Clubs, Dockson, Marsh, Yeden, OreSeur) with family relationships and lore-accurate traits - Kandra trait (trait_kandra) with shapeshifter stats: intrigue +8, diplomacy +2, health +2, attraction_opinion -10 - Kandra-specific trigger (is_kandra_trigger) and kandra added to hemalurgic spike detection