fix(events): replace negative add_gold with remove_short_term_gold
CK3 does not support negative values for add_gold. Replaced all 14 instances across 6 event files with remove_short_term_gold, which is the correct CK3 effect for deducting gold. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -103,7 +103,7 @@ mistborn_atium.0002 = {
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# Option A: Bribe the Obligator to look away
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option = {
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name = mistborn_atium.0002.a
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add_gold = -300
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remove_short_term_gold = 300
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add_prestige = -100
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# Reduce the attention gained
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change_variable = {
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@@ -144,7 +144,7 @@ mistborn_atium.0002 = {
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# Option C: Accept punishment
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option = {
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name = mistborn_atium.0002.c
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add_gold = -500
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remove_short_term_gold = 500
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add_prestige = -200
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add_piety = 30
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# Full contrition reduces attention
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@@ -33,7 +33,7 @@ mistborn_ball.0001 = {
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flag = recently_hosted_ball
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years = 2
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}
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add_gold = -100
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remove_short_term_gold = 100
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}
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# The ball begins - select what to focus on
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@@ -39,7 +39,7 @@ mistborn_lord_ruler.0001 = {
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# Option A: Submit - Pay tribute and grovel
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option = {
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name = mistborn_lord_ruler.0001.a
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add_gold = -200
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remove_short_term_gold = 200
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add_prestige = -100
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change_variable = {
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name = lord_ruler_attention
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@@ -175,7 +175,7 @@ mistborn_lord_ruler.0010 = {
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}
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}
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}
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add_gold = -500
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remove_short_term_gold = 500
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add_prestige = -300
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# Lose a title if holding multiple
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random_held_title = {
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@@ -255,7 +255,7 @@ mistborn_lord_ruler.0010 = {
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}
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}
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}
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add_gold = -300
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remove_short_term_gold = 300
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add_prestige = -200
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change_variable = {
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name = lord_ruler_attention
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@@ -414,7 +414,7 @@ mistborn_lord_ruler.0020 = {
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}
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}
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add_gold = -1000
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remove_short_term_gold = 1000
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add_prestige = -500
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add_trait = wounded_3
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add_stress = 100
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@@ -31,7 +31,7 @@ mistborn_misc.0001 = {
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# Option A: Infiltrate a rival court
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option = {
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name = mistborn_misc.0001.a
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add_gold = -200
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remove_short_term_gold = 200
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# Find a rival to infiltrate
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random_neighboring_top_liege_realm_owner = {
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limit = {
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@@ -59,7 +59,7 @@ mistborn_misc.0001 = {
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# Option B: Gather secrets from within your own court
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option = {
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name = mistborn_misc.0001.b
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add_gold = -150
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remove_short_term_gold = 150
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add_intrigue_lifestyle_xp = 75
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# Discover hidden plots
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random_list = {
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@@ -79,7 +79,7 @@ mistborn_misc.0001 = {
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# Option C: Use the kandra for assassination
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option = {
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name = mistborn_misc.0001.c
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add_gold = -300
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remove_short_term_gold = 300
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add_tyranny = 10
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add_stress = 20
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stress_impact = {
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@@ -297,7 +297,7 @@ mistborn_misc.0020 = {
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# Option B: Negotiate and offer concessions
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option = {
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name = mistborn_misc.0020.b
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add_gold = -100
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remove_short_term_gold = 100
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add_prestige = -25
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# Reduces tension more effectively
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stress_impact = {
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@@ -56,7 +56,7 @@ mistborn_skaa_allomancer.0001 = {
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# Option B: Train them properly as a Hazekiller commander
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option = {
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name = mistborn_skaa_allomancer.0001.b
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add_gold = -100
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remove_short_term_gold = 100
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scope:skaa_recruit = {
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set_employer = root
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add_trait = brave
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@@ -190,7 +190,7 @@ mistborn_skaa_allomancer.0002 = {
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# Option C: Claim ignorance and pay a fine
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option = {
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name = mistborn_skaa_allomancer.0002.c
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add_gold = -200
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remove_short_term_gold = 200
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add_prestige = -100
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# Moderate reduction
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change_variable = {
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@@ -208,7 +208,7 @@ mistborn_snapping.0010 = {
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# Option C: Hire professionals - expensive but safest
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option = {
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name = mistborn_snapping.0010.c
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add_gold = -150
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remove_short_term_gold = 150
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add_stress = 10
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scope:snapping_target = {
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random_list = {
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