feat(modifiers): add Feruchemy, savant, metal supply, and combat modifiers

Add Feruchemy modifiers: keeper_of_terris, first_metalmind variants
for strength/memories/health. Add savant_power_surge for temporary
Allomantic flare. Add metal supply modifiers (abundant/low/depleted)
and atium_reserve. Add brutal_repression county modifier for skaa
uprising consequences. Fix county_opinion → county_opinion_add.

Add opinion modifiers: disappointed_opinion and
guilty_about_snapping_opinion for parent reactions to failed snapping.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-07 22:36:10 +01:00
co-authored by Claude Opus 4.6
parent a0185cdc71
commit 7175c1783f
2 changed files with 97 additions and 0 deletions
@@ -99,6 +99,46 @@ steel_inquisitor_power = {
dread_baseline_add = 50 dread_baseline_add = 50
} }
# === FERUCHEMY MODIFIERS ===
# Keeper of Terris — preserves knowledge in copperminds
keeper_of_terris = {
icon = "gfx/interface/icons/modifiers/modifier_compounder.dds"
learning = 2
monthly_piety = 0.5
}
# First Metalmind — temporary bonus from first Feruchemical storage
first_metalmind_strength = {
icon = "gfx/interface/icons/modifiers/modifier_compounder.dds"
prowess = 2
}
first_metalmind_memories = {
icon = "gfx/interface/icons/modifiers/modifier_compounder.dds"
learning = 2
}
first_metalmind_health = {
icon = "gfx/interface/icons/modifiers/modifier_compounder.dds"
health = 0.5
}
# === SAVANT MODIFIERS ===
# Savant power surge — temporary enhanced abilities from uncontrolled metal-burning
savant_power_surge = {
icon = "gfx/interface/icons/modifiers/modifier_compounder.dds"
prowess = 5
martial = 2
health = -0.5
}
# === DYNASTY/POLITICAL MODIFIERS === # === DYNASTY/POLITICAL MODIFIERS ===
# Elevated to Great House status by the Lord Ruler # Elevated to Great House status by the Lord Ruler
@@ -119,6 +159,45 @@ atium_supply = {
intrigue = 1 intrigue = 1
} }
# === METAL SUPPLY MODIFIERS ===
# Character has a well-stocked metal supply for their Allomantic powers
metal_reserves_abundant = {
icon = "gfx/interface/icons/modifiers/modifier_metal_reserves.dds"
prowess = 3
martial = 1
intrigue = 1
}
# Metal supplies running low — anxiety and reduced effectiveness
metal_reserves_low = {
icon = "gfx/interface/icons/modifiers/modifier_metal_reserves.dds"
prowess = -2
martial = -1
monthly_prestige = -0.1
stress_gain_mult = 0.1
}
# Out of metals entirely — Allomantic abilities effectively offline
metal_reserves_depleted = {
icon = "gfx/interface/icons/modifiers/modifier_metal_reserves.dds"
prowess = -5
martial = -3
intrigue = -2
monthly_prestige = -0.3
}
# Character holds a reserve of atium
atium_reserve = {
icon = "gfx/interface/icons/modifiers/modifier_compounder.dds"
prowess = 5
monthly_prestige = 0.3
}
# === PROVINCE MODIFIERS === # === PROVINCE MODIFIERS ===
# Ash blight devastating the land # Ash blight devastating the land
@@ -136,3 +215,11 @@ koloss_rampage = {
county_opinion_add = -30 county_opinion_add = -30
development_growth_factor = -0.5 development_growth_factor = -0.5
} }
# Brutal repression of a skaa uprising
brutal_repression = {
icon = "gfx/interface/icons/modifiers/modifier_koloss_rampage.dds"
county_opinion_add = -20
development_growth_factor = -0.3
}
@@ -6,3 +6,13 @@
disapproves_skaa_mercy = { disapproves_skaa_mercy = {
opinion = -15 opinion = -15
} }
# Father disappointed by snapping failure
disappointed_opinion = {
opinion = -15
}
# Father guilty about injury during snapping
guilty_about_snapping_opinion = {
opinion = -10
}