diff --git a/.claude/skills/asset-gen/SKILL.md b/.claude/skills/asset-gen/SKILL.md index 5f151e4..d2f59fe 100644 --- a/.claude/skills/asset-gen/SKILL.md +++ b/.claude/skills/asset-gen/SKILL.md @@ -79,6 +79,26 @@ When generating multiple assets of the same type: 5. Save PNGs to correct paths after each batch. 6. Report summary: count generated, failures, paths written. +## Modifier Coin Base + +All modifier icons use a shared hammered-metal coin base for visual cohesion. +Pass it as `inputImagePath` when generating modifier icons: + +``` +~/Pictures/mcp-images/icons/modifiers/modifier_base_coin.png +``` + +Use the stronger prompt pattern to keep the model on the coin base: + +> On a weathered dark steel-silver coin with rough beveled edges and warm +> gold-amber rim glow, against a dark navy-charcoal swirled background. +> CK3 game modifier icon, painterly style. Embossed relief on the coin +> surface of [MOTIF]. The motif is engraved into the smooth grey coin face +> as a bas-relief. + +If the model drifts (different edge style, wrong background), regenerate — the +coin base consistency is critical for the set to look cohesive at 60x60. + ## DDS Conversion CK3 requires DDS format. After generating PNGs, convert using the format